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  1. pbrt-v3 pbrt-v3 Public

    Forked from mmp/pbrt-v3

    Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

    C++ 1

  2. mitsuba mitsuba Public

    Forked from mitsuba-renderer/mitsuba

    Mitsuba renderer main repository

    C++

  3. shadowsocks/shadowsocks-windows shadowsocks/shadowsocks-windows Public

    A C# port of shadowsocks

    C# 58.3k 16.4k

  4. etwprof etwprof Public

    Forked from Donpedro13/etwprof

    Sampling profiler for native applications on Windows, based on ETW

    C++ 1