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docs: add info about online multiplayer setup
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codeflorist committed Apr 14, 2024
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Expand Up @@ -39,7 +39,7 @@ _Dune Dynasty_ features these modern enhancements for _Dune II_:
- Pan viewport by keeping RMB pressed
- Zoom in/out viewport via mousewheel
- [Windows Touchscreen Support](#touchscreen-support)
- __Skirmish and Multiplayer:__
- __Skirmish and [Multiplayer](#multiplayer):__
- With 3 additional factions: Fremen, Sardaukar and Mercenaries
- For up to 6 human or AI players
- Fully custom alliances with up to 6 teams
Expand Down Expand Up @@ -435,6 +435,12 @@ as a single PAK file. Data stored in PAK files must be listed in `META.INI`.
See _MrFlibble's Alternative Scenarios_ (subfolder `mfas`) as a simple example of
scenarios stored in a PAK file.

## Multiplayer

For ___hosting___ online multiplayer matches, make sure to forward the UDP port `10700` via our NAT-router to your hosting machine's local IP address. On the multiplayer menu-screen, you can leave the default `0.0.0.0` HOST IP address in most cases, as this will listen to all your network-connections. If this is not working, try setting it to the IP address of the network card connected to the internet.

For ___joining___ an online multiplayer match, use the host's public IP address.

## Development

### Compilation
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