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Spellbind Games
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13:15
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UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
A class-leading water system implemented in Unity
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
A reverse masking solution for uGUI element in Unity.
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥
An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
Planar reflections for Unity's Universal Render Pipeline.
Projection Decals for Unity's Universal Render Pipeline.