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Add ability to validate map data (#752)
* Implement ValidateMapCtx func for validating map data * Add ValidateMap func for validating map data with an empty context * Implement a basic example of ValidateMap method * Update ValidateMapCtx method, so it can validate nested maps * Due to changes in ValidateMapCtx, make some updates on ValidateMap method * Update tests due to changes in ValidateMap method * Create a basic test for validating nested maps * Handle error when invalid data is supplied for diving
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package main | ||
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import ( | ||
"fmt" | ||
"github.com/go-playground/validator/v10" | ||
) | ||
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var validate *validator.Validate | ||
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func main() { | ||
validate = validator.New() | ||
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validateMap() | ||
validateNestedMap() | ||
} | ||
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func validateMap() { | ||
user := map[string]interface{}{"name": "Arshiya Kiani", "email": "zytel3301@gmail.com"} | ||
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// Every rule will be applied to the item of the data that the offset of rule is pointing to. | ||
// So if you have a field "email": "omitempty,required,email", the validator will apply these | ||
// rules to offset of email in user data | ||
rules := map[string]interface{}{"name": "required,min=8,max=32", "email": "omitempty,required,email"} | ||
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// ValidateMap will return map[string]error. | ||
// The offset of every item in errs is the name of invalid field and the value | ||
// is the message of error. If there was no error, ValidateMap method will | ||
// return an EMPTY map of errors, not nil. If you want to check that | ||
// if there was an error or not, you must check the length of the return value | ||
errs := validate.ValidateMap(user, rules) | ||
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if len(errs) > 0 { | ||
fmt.Println(errs) | ||
// The user is invalid | ||
} | ||
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// The user is valid | ||
} | ||
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func validateNestedMap() { | ||
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data := map[string]interface{}{ | ||
"name": "Arshiya Kiani", | ||
"email": "zytel3301@gmail.com", | ||
"details": map[string]interface{}{ | ||
"family_members": map[string]interface{}{ | ||
"father_name": "Micheal", | ||
"mother_name": "Hannah", | ||
}, | ||
"salary": "1000", | ||
}, | ||
} | ||
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// Rules must be set as the structure as the data itself. If you want to dive into the | ||
// map, just declare its rules as a map | ||
rules := map[string]interface{}{ | ||
"name": "min=4,max=32", | ||
"email": "required,email", | ||
"details": map[string]interface{}{ | ||
"family_members": map[string]interface{}{ | ||
"father_name": "required,min=4,max=32", | ||
"mother_name": "required,min=4,max=32", | ||
}, | ||
"salary": "number", | ||
}, | ||
} | ||
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if len(validate.ValidateMap(data, rules)) == 0 { | ||
// Data is valid | ||
} | ||
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// Data is invalid | ||
} |
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