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Tags: godotengine/tps-demo

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4.2-f0587b2

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Calinou Hugo Locurcio
Use a deadzone of 0.2 for all actions, allow gamepad input from all d…

…evices

This matches input recommendations in recent Godot versions.

3.4-4a9d4f3

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Merge pull request #108 from Calinou/use-physical-key-inputs

Use physical key inputs for player movement

3.3-a53108a

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Merge pull request #95 from aaronfranke/update-3.2.4

Update to Godot 3.3

3.2-dce79b7

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Merge pull request #96 from aaronfranke/player-step

Fix player step sound

3.2-d241fbb

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Merge pull request #90 from aaronfranke/script-commas-compat

Add commas and tweak scripts for better compatibility with Godot 4

3.2-99e4f80

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Merge pull request #77 from aaronfranke/bullet-aim

Prevent aiming at other bullets by setting their collision layer to zero