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muview 2.2 bug? #35

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kongotech opened this issue Jun 19, 2019 · 4 comments
Closed

muview 2.2 bug? #35

kongotech opened this issue Jun 19, 2019 · 4 comments

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@kongotech
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Thank you Grahamnrow for the very nice software!
I am, however, experiencing something that may be a bug.
When running mumax simulations, a "normal" vortex will show up as a "Neel-vortex" or antivortex in muview 2.2a1 (alpha version), however, in previous versions of muview (2.1.3.3) it does correctly show up as a "normal" vortex.
Thought you might want to know about it.
Cheers

@grahamrow
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Thanks, this is very important! Matrix transformations are now all handled on the GPU. Could you attach an example file so I can make sure this gets fixed?

@kongotech
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kongotech commented Jun 25, 2019 via email

@grahamrow
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Thanks for the file, dropbox worked just fine (feel free to delete now).

I just had the wrong sign convention for the rotation matrix in the GLSL code! Now looks correct as far as I can tell — not sure how I didn't notice this earlier, so thanks for pointing this out. Will push an updated release soon.

Screen Shot 2019-06-26 at 9 01 07 AM

@kongotech
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kongotech commented Jun 26, 2019 via email

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