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Support of Sprites, Inactive objects, and Unity 5
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- Counts Sprites in scene SpriteRenders, Animator animations
(ObjectReferenceCurve) and MonoBehavior public fields, since all of
these are loaded by Unity nowadays.
- Added support for inactive objects (Resources.FindObjectsOfTypeAll)
- Fixed Unity 5 compatibility. Still compatible with Unity 4.6. May have
broken building on Unity 3 and earlier?
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Mangatome committed Aug 4, 2015
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