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{ | ||
"folders": [ | ||
{ | ||
"path": "packages/game/" | ||
}, | ||
{ | ||
"path": "packages/editor/" | ||
} | ||
] | ||
} |
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packages/game/README.md |
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{ | ||
"gameEditor": "《天道奇劫》游戏编辑器" | ||
} |
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{ | ||
"gameEditor": "《天道奇劫》游戏编辑器" | ||
} |
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{ | ||
// Use IntelliSense to learn about possible attributes. | ||
// Hover to view descriptions of existing attributes. | ||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 | ||
"version": "0.2.0", | ||
"configurations": [ | ||
{ | ||
"name": "editor", | ||
"request": "launch", | ||
"type": "dart", | ||
"program": "lib/main.dart" | ||
} | ||
] | ||
} |
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# tian_dao_qi_jie_editor | ||
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A new Flutter project. | ||
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## Getting Started | ||
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This project is a starting point for a Flutter application. | ||
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A few resources to get you started if this is your first Flutter project: | ||
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- [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab) | ||
- [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook) | ||
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For help getting started with Flutter, view our | ||
[online documentation](https://flutter.dev/docs), which offers tutorials, | ||
samples, guidance on mobile development, and a full API reference. |
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# This file configures the analyzer, which statically analyzes Dart code to | ||
# check for errors, warnings, and lints. | ||
# | ||
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled | ||
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be | ||
# invoked from the command line by running `flutter analyze`. | ||
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# The following line activates a set of recommended lints for Flutter apps, | ||
# packages, and plugins designed to encourage good coding practices. | ||
include: package:flutter_lints/flutter.yaml | ||
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linter: | ||
# The lint rules applied to this project can be customized in the | ||
# section below to disable rules from the `package:flutter_lints/flutter.yaml` | ||
# included above or to enable additional rules. A list of all available lints | ||
# and their documentation is published at | ||
# https://dart-lang.github.io/linter/lints/index.html. | ||
# | ||
# Instead of disabling a lint rule for the entire project in the | ||
# section below, it can also be suppressed for a single line of code | ||
# or a specific dart file by using the `// ignore: name_of_lint` and | ||
# `// ignore_for_file: name_of_lint` syntax on the line or in the file | ||
# producing the lint. | ||
rules: | ||
# avoid_print: false # Uncomment to disable the `avoid_print` rule | ||
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule | ||
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# Additional information about this file can be found at | ||
# https://dart.dev/guides/language/analysis-options |
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def localProperties = new Properties() | ||
def localPropertiesFile = rootProject.file('local.properties') | ||
if (localPropertiesFile.exists()) { | ||
localPropertiesFile.withReader('UTF-8') { reader -> | ||
localProperties.load(reader) | ||
} | ||
} | ||
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def flutterRoot = localProperties.getProperty('flutter.sdk') | ||
if (flutterRoot == null) { | ||
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.") | ||
} | ||
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def flutterVersionCode = localProperties.getProperty('flutter.versionCode') | ||
if (flutterVersionCode == null) { | ||
flutterVersionCode = '1' | ||
} | ||
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def flutterVersionName = localProperties.getProperty('flutter.versionName') | ||
if (flutterVersionName == null) { | ||
flutterVersionName = '1.0' | ||
} | ||
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apply plugin: 'com.android.application' | ||
apply plugin: 'kotlin-android' | ||
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle" | ||
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android { | ||
compileSdkVersion 30 | ||
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compileOptions { | ||
sourceCompatibility JavaVersion.VERSION_1_8 | ||
targetCompatibility JavaVersion.VERSION_1_8 | ||
} | ||
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kotlinOptions { | ||
jvmTarget = '1.8' | ||
} | ||
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sourceSets { | ||
main.java.srcDirs += 'src/main/kotlin' | ||
} | ||
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defaultConfig { | ||
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). | ||
applicationId "com.example.tian_dao_qi_jie_editor" | ||
minSdkVersion 16 | ||
targetSdkVersion 30 | ||
versionCode flutterVersionCode.toInteger() | ||
versionName flutterVersionName | ||
} | ||
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buildTypes { | ||
release { | ||
// TODO: Add your own signing config for the release build. | ||
// Signing with the debug keys for now, so `flutter run --release` works. | ||
signingConfig signingConfigs.debug | ||
} | ||
} | ||
} | ||
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flutter { | ||
source '../..' | ||
} | ||
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dependencies { | ||
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version" | ||
} |
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
package="com.example.tian_dao_qi_jie_editor"> | ||
<!-- Flutter needs it to communicate with the running application | ||
to allow setting breakpoints, to provide hot reload, etc. | ||
--> | ||
<uses-permission android:name="android.permission.INTERNET"/> | ||
</manifest> |
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
package="com.example.tian_dao_qi_jie_editor"> | ||
<application | ||
android:label="tian_dao_qi_jie_editor" | ||
android:icon="@mipmap/ic_launcher"> | ||
<activity | ||
android:name=".MainActivity" | ||
android:launchMode="singleTop" | ||
android:theme="@style/LaunchTheme" | ||
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode" | ||
android:hardwareAccelerated="true" | ||
android:windowSoftInputMode="adjustResize"> | ||
<!-- Specifies an Android theme to apply to this Activity as soon as | ||
the Android process has started. This theme is visible to the user | ||
while the Flutter UI initializes. After that, this theme continues | ||
to determine the Window background behind the Flutter UI. --> | ||
<meta-data | ||
android:name="io.flutter.embedding.android.NormalTheme" | ||
android:resource="@style/NormalTheme" | ||
/> | ||
<!-- Displays an Android View that continues showing the launch screen | ||
Drawable until Flutter paints its first frame, then this splash | ||
screen fades out. A splash screen is useful to avoid any visual | ||
gap between the end of Android's launch screen and the painting of | ||
Flutter's first frame. --> | ||
<meta-data | ||
android:name="io.flutter.embedding.android.SplashScreenDrawable" | ||
android:resource="@drawable/launch_background" | ||
/> | ||
<intent-filter> | ||
<action android:name="android.intent.action.MAIN"/> | ||
<category android:name="android.intent.category.LAUNCHER"/> | ||
</intent-filter> | ||
</activity> | ||
<!-- Don't delete the meta-data below. | ||
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java --> | ||
<meta-data | ||
android:name="flutterEmbedding" | ||
android:value="2" /> | ||
</application> | ||
</manifest> |
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package com.example.tian_dao_qi_jie_editor | ||
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import io.flutter.embedding.android.FlutterActivity | ||
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class MainActivity: FlutterActivity() { | ||
} |
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
package="com.example.tian_dao_qi_jie_editor"> | ||
<!-- Flutter needs it to communicate with the running application | ||
to allow setting breakpoints, to provide hot reload, etc. | ||
--> | ||
<uses-permission android:name="android.permission.INTERNET"/> | ||
</manifest> |
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