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VIK

VIK is a GUI development library.

The main objective of VIK is to provide the implementation of an inherently fault tolerant framework for graphical application development.

Some features include

  • Separation of visual elements to multiple OS processes
  • OpenGL rasterization
  • Novel methods for subpixel rendering
  • Vectorised font rendering (Multi-channel signed distance fields)
  • Build-in support for animation of any visual element of the interface.

VIK is currently in an experimental and unstable development stage. Once it is sufficiently stable, it will be made public.

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