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A color management framework for visual effects and animation.

C++ 1,775 452 Updated Oct 1, 2024

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 60,135 10,192 Updated Oct 4, 2024

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

C 12,940 5,199 Updated Aug 15, 2024

Fast C++ logging library.

C++ 24,067 4,504 Updated Sep 23, 2024

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

C++ 10,807 2,902 Updated Oct 7, 2024

Simple Beat Saber Mod Installer

C# 2,487 418 Updated Jun 6, 2024

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 17,707 1,872 Updated Oct 4, 2024

My very first ray tracer implementation.

C 124 7 Updated Sep 11, 2019

A simple implementation of Nvidia's AI denoiser

C++ 401 52 Updated Jul 17, 2024

Denoising a Vulkan ray traced image using OptiX denoiser

C++ 89 6 Updated Sep 17, 2024

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

C++ 1,829 173 Updated Feb 9, 2024

Samples for Intel® oneAPI Toolkits

C++ 934 685 Updated Oct 4, 2024

Specification and reference implementation for the OpenPBR Surface shading model

CSS 459 18 Updated Oct 1, 2024

Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK

C++ 278 48 Updated Sep 3, 2024
C++ 457 82 Updated May 22, 2024

OptiX version of Pete Shirley's "Ray Tracing in One Weekend" (Final Chapter example only)

Cuda 88 3 Updated Sep 20, 2021

OptiX Path Tracer

C++ 90 2 Updated Jun 17, 2019

The code for the ebook Ray Tracing in One Weekend by Peter Shirley translated to CUDA by Roger Allen. This work is in the public domain.

C++ 332 81 Updated Jan 29, 2021

The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.

C 1,625 614 Updated Oct 7, 2024

Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.

C++ 1,960 596 Updated Oct 5, 2024

C++ Library Manager for Windows, Linux, and MacOS

CMake 22,936 6,332 Updated Oct 4, 2024

Bounding Volumes (BV) and BV Hierarchies for Spatial Data Structures Study

C++ 2 Updated Oct 10, 2023

BVH: Bounding-Volume-Hierarchy

Python 24 2 Updated Aug 1, 2019

Tiny but powerful single file wavefront obj loader

C++ 3,309 610 Updated Aug 23, 2024

Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)

C++ 1,070 110 Updated Jan 13, 2023

Embree ray tracing kernels repository.

C++ 2,368 389 Updated Sep 26, 2024

Header only tiny wavefront .obj loader in pure C99

C 415 60 Updated Aug 9, 2024

A comprehensive collection of Physically Based Rendering resources.

94 12 Updated Jan 21, 2021

OpenVDB - Sparse volume data structure and tools

C++ 2,625 648 Updated Oct 4, 2024

Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android

C++ 460 58 Updated Oct 7, 2024
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