p2p/net/swarm: fix connect self problems #548
Merged
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This adds two checks after a successful conn.Dial
(the second is redundant, but the codebase may evolve to end up disabling the
first check, so keeping the second in place helps)
note: Loopback addresses are actually sent out (they have to be, in cases
where there are >1 node in the same machine), so many times when trying
connections, nodes end up dialing themselves.