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Bumped version to 1.3.3 and updated NEWS.md file
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bjorn committed Mar 3, 2020
1 parent e48da99 commit 85f2d63
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Showing 5 changed files with 23 additions and 6 deletions.
15 changes: 15 additions & 0 deletions NEWS.md
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### Tiled 1.3.3 (3 March 2020)

* Fixed loading of compression level
* Fixed default value for Hex Side Length property
* Fixed hiding of status bar text for some tools
* Fixed removing of object labels when removing a group layer
* GmxPlugin: Fixed compatibility with GameMaker 1.4.9999
* Scripting: Made TextFile.commit and BinaryFile.commit close as well
* Scripting: Fixed crashes when modifying certain new objects
* Scripting: Fixed potential crash in Asset.macro/undo/redo/isModified
* Scripting: Fixed potential crash when accessing Tool.preview
* Scripting: Fixed loading of images from extensions folder
* Scripting: Reload extensions also when files are added/removed
* Updated Bulgarian translation (by Любомир Василев)

### Tiled 1.3.2 (22 January 2020)

* Fixed initialization of selected layers (#2719)
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2 changes: 1 addition & 1 deletion docs/conf.py
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Expand Up @@ -57,7 +57,7 @@
# The short X.Y version.
version = '1.3'
# The full version, including alpha/beta/rc tags.
release = '1.3.2'
release = '1.3.3'

# The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages.
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8 changes: 5 additions & 3 deletions docs/reference/scripting.rst
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Expand Up @@ -52,8 +52,10 @@ An extension can be placed directly in the extensions directory, or in a
sub-directory. All scripts files found in these directories are executed on
startup.

When any loaded script is changed, the script engine is reinstantiated and the
scripts are reloaded. This makes it quick to iterate on a script until it
When any loaded script is changed or when any files are added/removed from the
extensions directory, the script engine is automatically reinstantiated and the
scripts are reloaded. This way there is no need to restart Tiled when
installing extensions. It also makes it quick to iterate on a script until it
works as intended.

Apart from scripts, extensions can include images that can be used as the icon
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new TileLayer([name : string])
Constructs a new tile layer, which can be added to a :ref:`script-map`.

TileLayer.region() : region
TileLayer.region() : :ref:`script-region`
Returns the region of the layer that is covered with tiles.

TileLayer.resize(size : :ref:`script-size`, offset : :ref:`script-point`) : void
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2 changes: 1 addition & 1 deletion tiled.pri
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# Initialize the version
isEmpty(TILED_VERSION):TILED_VERSION = "1.3.2"
isEmpty(TILED_VERSION):TILED_VERSION = "1.3.3"

# See the README file for instructions about setting the install prefix.
isEmpty(PREFIX):PREFIX = /usr/local
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2 changes: 1 addition & 1 deletion tiled.qbs
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Expand Up @@ -7,7 +7,7 @@ Project {
qbsSearchPaths: "qbs"
minimumQbsVersion: "1.8"

property string version: Environment.getEnv("TILED_VERSION") || "1.3.2";
property string version: Environment.getEnv("TILED_VERSION") || "1.3.3";
property bool snapshot: Environment.getEnv("TILED_SNAPSHOT")
property bool release: Environment.getEnv("TILED_RELEASE")
property bool installHeaders: false
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