We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Uses the ActionManager. Works fine in PG demo, but fails to fire in current build. Potentially a missing import needed for side-effects only?
The text was updated successfully, but these errors were encountered:
Looks like I forgot to rename the state variable in the arrow function to gameState... let that be a lesson to my future self! Resolves with #52
state
gameState
Sorry, something went wrong.
Fix mesh intersection code action not firing (#55)
11f374f
Successfully merging a pull request may close this issue.
Uses the ActionManager. Works fine in PG demo, but fails to fire in current build. Potentially a missing import needed for side-effects only?
The text was updated successfully, but these errors were encountered: