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🔍 Visual inspector tool for A-Frame. Hit *<ctrl> + <alt> + i* on any A-Frame scene.

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joshmurr/aframe-inspector

 
 

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Accelerate Editor A-Frame Inspector

This is a fork of aframevr/aframe-inspector for use with the Accelerate Editor.

Change Log

  • The original Inspector would use A-Frame Watcher to update the HTML document as changes are saved in the Inspector. This version postMessage's the changes instead which can the be grabbed by the parent Accelerate Editor window to update the live doc (see line 78 in components/scenegraph/Toolbar.js here)>
  • The ID of an entity is used as a reference to make changes in the live doc, so is readonly in the Inspector so the user cannot change it in this view. The ID can be changed in the live doc. See line 145 of components/components/CommonComponents.js here.
  • The user can set the 'respawn limit' in the Inspector which sets a lower limit to trigger a respawn if the user is falling indefinitely. The respawn location can be set with the users position. See components/BottomBar.js here.
  • The user can toggle whether to save the location of objects moved from grabbing in VR mode after dropping. This is toggleable because as of now (04/23) this is actually really annoying as it triggers a page reload. The toggle is read by A-Game and is the flag which tells it to postMessage or not. See components/BottomBar.js here.

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🔍 Visual inspector tool for A-Frame. Hit *<ctrl> + <alt> + i* on any A-Frame scene.

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