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copyright year update
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karthikeyann committed Jan 2, 2024
1 parent 53fbbff commit 1878691
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Showing 392 changed files with 392 additions and 392 deletions.
2 changes: 1 addition & 1 deletion build.sh
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#!/bin/bash

# Copyright (c) 2019-2023, NVIDIA CORPORATION.
# Copyright (c) 2019-2024, NVIDIA CORPORATION.

# cuDF build script

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2 changes: 1 addition & 1 deletion ci/build_docs.sh
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#!/bin/bash
# Copyright (c) 2023, NVIDIA CORPORATION.
# Copyright (c) 2023-2024, NVIDIA CORPORATION.

set -euo pipefail

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2 changes: 1 addition & 1 deletion ci/build_wheel_cudf.sh
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#!/bin/bash
# Copyright (c) 2023, NVIDIA CORPORATION.
# Copyright (c) 2023-2024, NVIDIA CORPORATION.

set -euo pipefail

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2 changes: 1 addition & 1 deletion ci/check_style.sh
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#!/bin/bash
# Copyright (c) 2020-2023, NVIDIA CORPORATION.
# Copyright (c) 2020-2024, NVIDIA CORPORATION.

set -euo pipefail

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2 changes: 1 addition & 1 deletion ci/cudf_pandas_scripts/pandas-tests/run.sh
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#!/usr/bin/env bash
# SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES.
# SPDX-FileCopyrightText: Copyright (c) 2023-2024, NVIDIA CORPORATION & AFFILIATES.
# All rights reserved.
# SPDX-License-Identifier: Apache-2.0

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2 changes: 1 addition & 1 deletion ci/cudf_pandas_scripts/run_tests.sh
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#!/bin/bash
# SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES.
# SPDX-FileCopyrightText: Copyright (c) 2023-2024, NVIDIA CORPORATION & AFFILIATES.
# All rights reserved.
# SPDX-License-Identifier: Apache-2.0

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2 changes: 1 addition & 1 deletion ci/release/update-version.sh
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#!/bin/bash
# Copyright (c) 2020-2023, NVIDIA CORPORATION.
# Copyright (c) 2020-2024, NVIDIA CORPORATION.
########################
# cuDF Version Updater #
########################
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2 changes: 1 addition & 1 deletion ci/test_cpp_common.sh
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#!/bin/bash
# Copyright (c) 2022-2023, NVIDIA CORPORATION.
# Copyright (c) 2022-2024, NVIDIA CORPORATION.

set -euo pipefail

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2 changes: 1 addition & 1 deletion ci/test_java.sh
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#!/bin/bash
# Copyright (c) 2022-2023, NVIDIA CORPORATION.
# Copyright (c) 2022-2024, NVIDIA CORPORATION.

set -euo pipefail

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2 changes: 1 addition & 1 deletion ci/test_notebooks.sh
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#!/bin/bash
# Copyright (c) 2020-2023, NVIDIA CORPORATION.
# Copyright (c) 2020-2024, NVIDIA CORPORATION.

set -euo pipefail

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2 changes: 1 addition & 1 deletion ci/test_python_common.sh
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#!/bin/bash
# Copyright (c) 2022-2023, NVIDIA CORPORATION.
# Copyright (c) 2022-2024, NVIDIA CORPORATION.

# Common setup steps shared by Python test jobs

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2 changes: 1 addition & 1 deletion conda/recipes/cudf/meta.yaml
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# Copyright (c) 2018-2023, NVIDIA CORPORATION.
# Copyright (c) 2018-2024, NVIDIA CORPORATION.

{% set version = environ['RAPIDS_PACKAGE_VERSION'].lstrip('v') %}
{% set minor_version = version.split('.')[0] + '.' + version.split('.')[1] %}
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2 changes: 1 addition & 1 deletion conda/recipes/cudf_kafka/meta.yaml
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# Copyright (c) 2020-2023, NVIDIA CORPORATION.
# Copyright (c) 2020-2024, NVIDIA CORPORATION.

{% set version = environ['RAPIDS_PACKAGE_VERSION'].lstrip('v') %}
{% set minor_version = version.split('.')[0] + '.' + version.split('.')[1] %}
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2 changes: 1 addition & 1 deletion cpp/CMakeLists.txt
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# =============================================================================
# Copyright (c) 2018-2023, NVIDIA CORPORATION.
# Copyright (c) 2018-2024, NVIDIA CORPORATION.
#
# Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
# in compliance with the License. You may obtain a copy of the License at
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2 changes: 1 addition & 1 deletion cpp/benchmarks/common/generate_input.cu
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/*
* Copyright (c) 2020-2023, NVIDIA CORPORATION.
* Copyright (c) 2020-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/hashing/hash.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/io/csv/csv_reader_input.cpp
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/*
* Copyright (c) 2022-2023, NVIDIA CORPORATION.
* Copyright (c) 2022-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/io/csv/csv_reader_options.cpp
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/*
* Copyright (c) 2022-2023, NVIDIA CORPORATION.
* Copyright (c) 2022-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/io/cuio_common.cpp
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/*
* Copyright (c) 2020-2023, NVIDIA CORPORATION.
* Copyright (c) 2020-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/io/cuio_common.hpp
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/*
* Copyright (c) 2020-2023, NVIDIA CORPORATION.
* Copyright (c) 2020-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/io/json/json_reader_input.cpp
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/*
* Copyright (c) 2023, NVIDIA CORPORATION.
* Copyright (c) 2023-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/io/orc/orc_reader_input.cpp
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/*
* Copyright (c) 2022-2023, NVIDIA CORPORATION.
* Copyright (c) 2022-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/io/orc/orc_reader_options.cpp
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/*
* Copyright (c) 2022-2023, NVIDIA CORPORATION.
* Copyright (c) 2022-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/io/parquet/parquet_reader_input.cpp
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/*
* Copyright (c) 2022-2023, NVIDIA CORPORATION.
* Copyright (c) 2022-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/io/parquet/parquet_reader_options.cpp
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/*
* Copyright (c) 2022-2023, NVIDIA CORPORATION.
* Copyright (c) 2022-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/json/json.cu
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/stream_compaction/unique.cpp
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/*
* Copyright (c) 2020-2023, NVIDIA CORPORATION.
* Copyright (c) 2020-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/case.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/char_types.cpp
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/*
* Copyright (c) 2023, NVIDIA CORPORATION.
* Copyright (c) 2023-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/combine.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/contains.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/convert_datetime.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/convert_fixed_point.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/convert_numerics.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/copy.cu
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/count.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/extract.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/factory.cu
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/filter.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/find.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/gather.cpp
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/*
* Copyright (c) 2023, NVIDIA CORPORATION.
* Copyright (c) 2023-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/join_strings.cpp
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/*
* Copyright (c) 2023, NVIDIA CORPORATION.
* Copyright (c) 2023-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/lengths.cpp
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/*
* Copyright (c) 2023, NVIDIA CORPORATION.
* Copyright (c) 2023-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/like.cpp
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/*
* Copyright (c) 2022-2023, NVIDIA CORPORATION.
* Copyright (c) 2022-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/repeat_strings.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/replace.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/replace_re.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/reverse.cpp
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/*
* Copyright (c) 2022-2023, NVIDIA CORPORATION.
* Copyright (c) 2022-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/slice.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/split.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/split_re.cpp
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/*
* Copyright (c) 2023, NVIDIA CORPORATION.
* Copyright (c) 2023-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/translate.cpp
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/string/url_decode.cu
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/*
* Copyright (c) 2021-2023, NVIDIA CORPORATION.
* Copyright (c) 2021-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/text/edit_distance.cpp
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/*
* Copyright (c) 2023, NVIDIA CORPORATION.
* Copyright (c) 2023-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/text/hash_ngrams.cpp
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/*
* Copyright (c) 2023, NVIDIA CORPORATION.
* Copyright (c) 2023-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/text/jaccard.cpp
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/*
* Copyright (c) 2023, NVIDIA CORPORATION.
* Copyright (c) 2023-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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2 changes: 1 addition & 1 deletion cpp/benchmarks/text/minhash.cpp
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/*
* Copyright (c) 2023, NVIDIA CORPORATION.
* Copyright (c) 2023-2024, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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