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重なりの優先度の説明に、立体交差の上、を追加
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tonbijp committed Jun 13, 2020
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2 changes: 1 addition & 1 deletion docs/jsdoc/Sprite.md
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Expand Up @@ -51,7 +51,7 @@ PRGツクールMVでは、[ImageManager](ImageManager.md)で画像ファイル
| 8 | [Sprite_Animation](Sprite_Animation.md) | アニメーション |
| 7 | [Sprite_Balloon](Sprite_Balloon.md) | フキダシ |
| 6 | [Sprite](Sprite.md) | 飛行船の影 |
| 5 | [Sprite_Character](Sprite_Character.md) | プライオリティ [通常キャラの上] |
| 5 | [Sprite_Character](Sprite_Character.md) | プライオリティ [通常キャラの上] ・立体交差の上 |
| 4 | [Sprite](Sprite.md) | 高層タイル[] |
| 3 | [Sprite_Character](Sprite_Character.md) | プライオリティ[通常キャラと同じ] |
| 2 | | 通常タイル(未使用) |
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