LLNIM (Low-Level aNIMation engine) is a animation engine-framework based on raylib that uses dynamic load. |
API | Windows | Linux |
---|---|---|
C/C++ | ✔️ | ✔️ |
Rust | ✔️ | ✔️ |
Fortran | ❌ | ❌ |
Requires raylib, ffmpeg (for llnim rendering) and cmake.
Compile llnim form sources:
mkdir build
cd build
cmake ..
- Port api to Fortran.
- More examples.
- Bake sounds.
- More build-in easings.
- Async support.
- Build-In matrix type.
- Optimize with opencl.