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Tags: kotlin-programmer/Ice_and_Fire_RLCRaft

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2.1.12-beta-3

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Fixed minecraft version not being set correctly on worklfow run.

1.18.2-latest-snapshot

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Seperated configs for dragon related feature generation into cave and…

… non cave configs.

Added some terralith caves to the config.
Fixed graveyards spawning in rivers. Closes AlexModGuy#4911

latest-snapshot

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Fixed entities not being correctly registered after the AllTheModium …

…patch.

2.1.12-beta-2

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Fixed workflow name

1.17-latest-snapshot

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Fixed laggy/jittery animations

2.1.12-alpha-2.0

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Fixed dragons struggling to walk down slopes

Fixes AlexModGuy#4766

2.1.12-alpha-1.0

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Updated actions

2.1.10-alpha3.1

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Fixed mod loading error when starting a server. Fixes AlexModGuy#4478

Removed all unneeded distmarkers (@onlyin(Dist.Client)).

Moved entity movement code to the ClientEvents.java
Added ICustomMoveController to indicate entities the player can control

Moved Client Registry code into separate IafClientSetup file

2.1.10-alpha3

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Fixed ice dragon egg disappearing when reloading the chunk/ server cl…

…ient sync issues. Fixes AlexModGuy#3809

Fixed frozen ice dragon egg tile entity not spawning an egg when broken
Fixed hearts appearing when attacking a dragon egg. Fixes AlexModGuy#4479
Fixed age value for dragon eggs being stored as bytes

2.1.10-alpha2

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Added workflows to automatically publish a snapshot after pushing to …

…the current branch and whenever a new tag containing 'alpha' gets created.