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PanelStage.qml
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PanelStage.qml
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// Open the component in the design view
// Source code was automatically generated
import QtQuick 2.0
import QtQuick.Controls 1.4
import QtQuick.Dialogs 1.2
import QtKnobs 1.0
ApplicationWindow {
id: applicationWindow1
width: 457
height: 493
minimumWidth: 493
maximumWidth: 493
minimumHeight: 500
maximumHeight: 500
title: "Stage Control"
onClosing: {
BLE.disconnectFromStage();
root.state = "NOT_CONNECTED"
busyIndication.running = true
}
Rectangle {
signal resetSliders;
Connections {
target: BLE
onMotorServiceIsReady: { busyIndication.running = false; root.state="CONNECTED" }
onBusError: { root.state = "I2CERROR"; root.resetSliders(); }
onStageIsReset: { root.state = "CONNECTED" }
}
onResetSliders: {
xAxis.value = xAxis.minValue;
yAxis.value = yAxis.minValue;
zAxis.value = zAxis.minValue;
roll.value = roll.minValue;
pitch.value = pitch.minValue;
}
id: root
height: 593
anchors.right: parent.right
anchors.rightMargin: 0
anchors.left: parent.left
anchors.leftMargin: 0
anchors.bottom: parent.bottom
anchors.bottomMargin: 0
anchors.top: parent.top
state: "NOT_CONNECTED"
states: [
State {
name: "NOT_CONNECTED"
//PropertyChanges { target: connectButton; visible: true }
PropertyChanges { target: resetButton; visible: false }
PropertyChanges { target: xAxis; visible: false }
PropertyChanges { target: yAxis; visible: false }
PropertyChanges { target: zAxis; visible: false }
PropertyChanges { target: roll; visible: false }
PropertyChanges { target: pitch; visible: false }
PropertyChanges { target: yaw; visible: false }
},
State {
name: "CONNECTED"
//PropertyChanges { target: connectButton; visible: false }
PropertyChanges { target: resetButton; visible: true }
PropertyChanges {
target: busyIndication;
running: false
text: "Moving..."
}
PropertyChanges { target: xAxis; visible: true }
PropertyChanges { target: yAxis; visible: true }
PropertyChanges { target: zAxis; visible: true }
PropertyChanges { target: roll; visible: true }
PropertyChanges { target: pitch; visible: true }
PropertyChanges { target: yaw; visible: true }
PropertyChanges { target: waitTimer; running: false }
},
State {
name: "I2CERROR"
//PropertyChanges { target: connectButton; visible: false }
PropertyChanges {
target: busyIndication;
text: "I2C error encountered, attempting to recover..."
running: true
}
PropertyChanges { target: resetButton; enabled: false }
PropertyChanges { target: waitTimer; running: true }
PropertyChanges { target: resetButton; visible: false }
PropertyChanges { target: xAxis; enabled: false; value: minValue }
PropertyChanges { target: yAxis; enabled: false; value: minValue }
PropertyChanges { target: zAxis; enabled: false; value: minValue }
PropertyChanges { target: roll; enabled: false; value: minValue }
PropertyChanges { target: pitch; enabled: false; value: minValue }
PropertyChanges { target: yaw; enabled: false }
},
State {
name: "NOT_RECOVERED_FROM_I2C_ERROR"
PropertyChanges { target: busyIndication; running: false }
}
]
// Feedback from Sensor Tag's status characteristic
/*
*/
Component.onCompleted: {
busyIndication.running = true
}
// This timer is activating when an I2C bus error is detected
Timer {
id: waitTimer
interval: 20000
running: false
repeat: false
onTriggered: {
root.state = "NOT_RECOVERED_FROM_I2C_ERROR"
errorMsg.open();
}
}
// This the bus error Warning pop window
MessageDialog {
id: errorMsg
visible: false
icon: StandardIcon.Critical
title: "Stage Error"
text: "Power off the main board and try again"
onAccepted: {
applicationWindow1.destroy()
}
onRejected: {
applicationWindow1.close()
}
}
//////////// RESET BUTTON /////////////////////////////////////////////////////////////////
Image {
id: resetButton
anchors.centerIn: parent
width: 116
height: 74
fillMode: Image.PreserveAspectFit
anchors.verticalCenterOffset: -141
anchors.horizontalCenterOffset: 166
smooth: true
source: "pics/reset.png"
Label {
id: resetLable
x: 40
y: 19
width: 41
height: 63
text: "Reset"
font.pointSize: 7
font.bold: true
}
MouseArea{
anchors.fill: parent
onClicked: {
BLE.resetStage();
root.resetSliders();
}
}
}
///////////////////////////////////////////////////////////////////////////////////////////
// Busy Indicator
BusyIndicator {
id: busyIndication
property alias text: busyText.text
anchors.horizontalCenter: parent.horizontalCenter
anchors.bottomMargin: 0
anchors.bottom: root.bottom
clip: false
running: false
Text {
visible: busyIndication.running
id: busyText
text: "Connecting to stage"
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenterOffset: 2
font.pixelSize: 12
anchors.verticalCenter: parent.verticalCenter
}
}
// Translatory Motor Controls
MotorX{ id: xAxis ; anchors.topMargin: 0; step: 1; minValue: 0; maxValue: 100 }
MotorY{ id: yAxis ; anchors.right: yaw.left; anchors.rightMargin: -1; step: 1; minValue: 0; maxValue: 100 }
MotorZ{ id: zAxis ; step: 1; minValue: 0; maxValue: 100 }
// Rotational Axises
MotorRoll{ id: roll ; step: 1; anchors.bottomMargin: 4 ; minValue: 0; maxValue: 100 }
MotorPitch{ id: pitch ; step: 1; anchors.leftMargin: 8 ; minValue: 0; maxValue: 100 }
Rectangle{
id: yaw
width: 200
height: 200
anchors.verticalCenter: root.verticalCenter
anchors.horizontalCenter: root.horizontalCenter
Knob {
id: yawKnob
property bool motorIgnore: false
Connections {
target: BLE
onMotorIgnore: {yawKnob.motorIgnore = true}
onStageIsReset:{yawKnob.motorIgnore = false;}
}
style: Knob.Arc
value: 0
color: "#69BAFB"
textColor: "#000000"
maximumValue: 100
onEndValueChanged: {
if (!yawKnob.motorIgnore)
BLE.setYaw(value)
}
}
}
} // Root rectangle ends here
} // Application Window ends here
// GRAVEYARD OF PROPABLY USEFULL CODE
/*
Button {
id: errorButton
text: "I emit errors!"
//This is for debug purposes only
onClicked: {
BLE.emitError();
}
}
// Connect Button
Button {
id: connectButton
x: 162
y: 0
text: "Connect to Stage"
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: parent.horizontalCenter
onClicked: {
busyIndication.running = !busyIndication.running
connectButton.visible = false
BLE.deviceSearch();
}
}
*/