Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Migrate to new structure operations in favor of ticked world operation #10012

Merged
Merged
Show file tree
Hide file tree
Changes from 1 commit
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Next Next commit
Migrate to new structure operations in favor of ticked world operation
  • Loading branch information
Thodor12 committed Jul 2, 2024
commit fdcc0009cf77f8c40b798f9f87bcc4047e3eb08a
2 changes: 1 addition & 1 deletion gradle.properties
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@ mappingsVersion=1.20.1

dataGeneratorsVersion=1.19.3-0.1.54-ALPHA
blockUI_version=1.20.1-1.0.139-BETA
structurize_version=1.20.1-1.0.737-BETA
structurize_version=1.20.1-0.0.1-LOCAL
domumOrnamentumVersion=1.20.1-1.0.184-BETA
multiPistonVersion=1.20-1.2.30-ALPHA

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -4,12 +4,12 @@
import com.ldtteam.structurize.blockentities.interfaces.IBlueprintDataProviderBE;
import com.ldtteam.structurize.blueprints.v1.Blueprint;
import com.ldtteam.structurize.management.Manager;
import com.ldtteam.structurize.operations.PlaceStructureOperation;
import com.ldtteam.structurize.placement.StructurePlacer;
import com.ldtteam.structurize.placement.structure.CreativeStructureHandler;
import com.ldtteam.structurize.placement.structure.IStructureHandler;
import com.ldtteam.structurize.storage.StructurePacks;
import com.ldtteam.structurize.util.PlacementSettings;
import com.ldtteam.structurize.util.TickedWorldOperation;
import com.minecolonies.api.blocks.ModBlocks;
import com.minecolonies.api.colony.IColony;
import com.minecolonies.api.colony.IColonyManager;
Expand Down Expand Up @@ -182,7 +182,7 @@ public static Blueprint loadAndPlaceStructureWithRotation(
if (structure.hasBluePrint())
{
@NotNull final StructurePlacer instantPlacer = new StructurePlacer(structure);
Manager.addToQueue(new TickedWorldOperation(instantPlacer, player));
Manager.addToQueue(new PlaceStructureOperation(instantPlacer, player));
}
return structure.getBluePrint();
}
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -4,13 +4,13 @@
import com.ldtteam.structurize.blueprints.v1.BlueprintTagUtils;
import com.ldtteam.structurize.blueprints.v1.BlueprintUtil;
import com.ldtteam.structurize.management.Manager;
import com.ldtteam.structurize.operations.PlaceStructureOperation;
import com.ldtteam.structurize.placement.StructurePlacer;
import com.ldtteam.structurize.placement.structure.CreativeStructureHandler;
import com.ldtteam.structurize.placement.structure.IStructureHandler;
import com.ldtteam.structurize.storage.ServerFutureProcessor;
import com.ldtteam.structurize.storage.StructurePacks;
import com.ldtteam.structurize.util.PlacementSettings;
import com.ldtteam.structurize.util.TickedWorldOperation;
import com.minecolonies.api.colony.IColony;
import com.minecolonies.api.colony.colonyEvents.IColonyRaidEvent;
import com.minecolonies.api.colony.managers.interfaces.IEventStructureManager;
Expand Down Expand Up @@ -147,7 +147,7 @@ public void loadBackupForEvent(final int eventID)
}

final IStructureHandler structure = new CreativeStructureHandler(colony.getWorld(), entry.getKey(), blueprint, new PlacementSettings(Mirror.NONE, Rotation.NONE), true);
Manager.addToQueue(new TickedWorldOperation(new StructurePlacer(structure), null));
Manager.addToQueue(new PlaceStructureOperation(new StructurePlacer(structure), null));

try
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -4,23 +4,23 @@
import com.ldtteam.structurize.blockentities.interfaces.IBlueprintDataProviderBE;
import com.ldtteam.structurize.blueprints.v1.Blueprint;
import com.ldtteam.structurize.management.Manager;
import com.ldtteam.structurize.operations.PlaceStructureOperation;
import com.ldtteam.structurize.placement.StructurePlacer;
import com.ldtteam.structurize.placement.structure.CreativeStructureHandler;
import com.ldtteam.structurize.placement.structure.IStructureHandler;
import com.ldtteam.structurize.util.BlockInfo;
import com.ldtteam.structurize.util.PlacementSettings;
import com.ldtteam.structurize.util.TickedWorldOperation;
import com.minecolonies.api.colony.colonyEvents.IColonyRaidEvent;
import com.minecolonies.core.colony.events.raid.pirateEvent.ShipBasedRaiderUtils;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;

Expand Down Expand Up @@ -186,7 +186,7 @@ public static void loadAndPlaceStructure(
try
{
@NotNull final IStructureHandler structure = new CreativeRaiderStructureHandler(worldObj, pos, blueprintFuture, new PlacementSettings(Mirror.NONE, Rotation.NONE), fancyPlacement, event, colonyId);
Manager.addToQueue(new TickedWorldOperation(new StructurePlacer(structure), player));
Manager.addToQueue(new PlaceStructureOperation(new StructurePlacer(structure), player));
}
catch (final IllegalStateException e)
{
Expand Down Expand Up @@ -214,7 +214,7 @@ public static void loadAndPlaceStructure(
try
{
@NotNull final IStructureHandler structure = new CreativeRaiderStructureHandler(worldObj, pos, blueprint, new PlacementSettings(Mirror.NONE, Rotation.NONE), fancyPlacement, event, colonyId);
Manager.addToQueue(new TickedWorldOperation(new StructurePlacer(structure), player));
Manager.addToQueue(new PlaceStructureOperation(new StructurePlacer(structure), player));
}
catch (final IllegalStateException e)
{
Expand Down