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update SpriteBatch to handle dynamic camera uniform offsets per shader and fix matrix tracking issue #258

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merged 2 commits into from
Jul 10, 2024

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  2. core: update SpriteBatch to handle dynamic offsets per shader instead…

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    core: update SpriteBatch lastCombinedMatrix tracking to set via Mat4.set instead of referencing
    LeHaine committed Jul 10, 2024
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