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pygta5
pygta5 PublicForked from Sentdex/pygta5
Explorations of Using Python to play Grand Theft Auto 5.
Python
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Signup
Signup PublicForked from EpicGames/Signup
Information about signing up for a free Epic Games account
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Autonomous_Vehicle_Paper_Reading_List
Autonomous_Vehicle_Paper_Reading_List PublicForked from superxiaoying/Autonomous_Vehicle_Paper_Reading_List
A collection of papers focus on self-driving car. Many topics are covered including computer vison, sensor fusion, SLAM, decision and planning. The paper list will be timely updated.
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Path-Planning-Frenet-Frame-Optimal-Trajectory-Generation-JMT
Path-Planning-Frenet-Frame-Optimal-Trajectory-Generation-JMT PublicForked from tommy1900/Path-Planning-Frenet-Frame-Optimal-Trajectory-Generation-JMT
This is another attempt using Frenet Frame OTG for the Udacity ND path planning project (dynamic street scenarios)
C++
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CarND-Path-Planning-Project
CarND-Path-Planning-Project PublicForked from jeremy-shannon/CarND-Path-Planning-Project
My solution to the Udacity Self-Driving Car Engineer Nanodegree Path Planning Project.
C++
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