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  1. physics-trussPhysics physics-trussPhysics Public

    Forked from IGME-RIT/physics-trussPhysics

    Work with soft body physics using the Method of Joints and Finite Element Method.

    C++ 1

  2. Swamped Swamped Public

    3D Pacman

    C++ 1 1

  3. optimization-parallelism-introToLocklessProgramming optimization-parallelism-introToLocklessProgramming Public

    Forked from IGME-RIT/optimization-parallelism-introToLocklessProgramming

    An introduction to Lockless Programming and a more indepth look at C++11 Atomic Objects.

    C++

  4. core-synchronizationObjectsAndReordering core-synchronizationObjectsAndReordering Public

    Forked from IGME-RIT/core-synchronizationObjectsAndReordering

    Goes into what memory reordering is, what C++11 Atomic Objects are, Memory Barriers,Semaphores, and the various Mutexes and Locks provided by the Standard Library.

    C++

  5. Game_Physics_Independent_Study Game_Physics_Independent_Study Public

    A repo to hold everything for my independent study into Game Physics with a focus on multithreaded soft-body.

    C++ 2

  6. Task_Base_Threading Task_Base_Threading Public

    A basic task based threading system.

    C++