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Display the maps where the selected player has the most SP.
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Makers/base/Scripts/Libs/Nadeo/MP4/Common/SharedVariables.Script.txt
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// Variables shared between the menu and the game mode | ||
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // | ||
/** Set/Get the filename and url of the url to load | ||
* automatically after loading a map in the solo campaign | ||
*/ | ||
Void SetAutoLoadReplay(CSystemPlatform _System, Text _Login, Text _FileName, Text _Url) { | ||
declare Text LibSharedVariables_AutoLoadReplayLogin for _System = ""; | ||
declare Text LibSharedVariables_AutoLoadReplayFileName for _System = ""; | ||
declare Text LibSharedVariables_AutoLoadReplayUrl for _System = ""; | ||
LibSharedVariables_AutoLoadReplayLogin = _Login; | ||
LibSharedVariables_AutoLoadReplayFileName = _FileName; | ||
LibSharedVariables_AutoLoadReplayUrl = _Url; | ||
} | ||
Text GetAutoLoadReplayLogin(CSystemPlatform _System) { | ||
declare Text LibSharedVariables_AutoLoadReplayLogin for _System = ""; | ||
return LibSharedVariables_AutoLoadReplayLogin; | ||
} | ||
Text GetAutoLoadReplayFileName(CSystemPlatform _System) { | ||
declare Text LibSharedVariables_AutoLoadReplayFileName for _System = ""; | ||
return LibSharedVariables_AutoLoadReplayFileName; | ||
} | ||
Text GetAutoLoadReplayUrl(CSystemPlatform _System) { | ||
declare Text LibSharedVariables_AutoLoadReplayUrl for _System = ""; | ||
return LibSharedVariables_AutoLoadReplayUrl; | ||
} | ||
Void ResetAutoLoadReplay(CSystemPlatform _System) { | ||
SetAutoLoadReplay(_System, "", "", ""); | ||
} |
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