- Austria (Vienna)
- http://www.gettingstuffdoneengineer.com/
Highlights
- Pro
Stars
[ICCV 2023] PoseDiffusion: Solving Pose Estimation via Diffusion-aided Bundle Adjustment
Visualize streams of multimodal data. Fast, easy to use, and simple to integrate. Built in Rust using egui.
An unofficial PyTorch implementation of MPIIGaze and MPIIFaceGaze
Gaze estimation using MPIIGaze and MPIIFaceGaze
Realtime human head pose estimation with ONNXRuntime and OpenCV.
Next Generation Visual Programming System
Simple Camera Calibration Examples in Python for Beginners
Hydra is a framework for elegantly configuring complex applications
An uroboros program with 100+ programming languages
Pythonic AI generation of images and videos
Implementation of Dreambooth (https://arxiv.org/abs/2208.12242) by way of Textual Inversion (https://arxiv.org/abs/2208.01618) for Stable Diffusion (https://arxiv.org/abs/2112.10752). Tweaks focuse…
Background Remover lets you Remove Background from images and video using AI with a simple command line interface that is free and open source.
Bachelor thesis for my degree at University of Technology Vienna. An implementation of the Mancala board game with own engine, Monte-Carlo Tree-Search based Agent and Alpha-Beta Pruning based Agent…
A camera calibration challenge on Basketball images. An opportunity to publish at MMSports @ ACMMM and to win 2x $500.
This is my Game created for the LudumDare50
Repository for "Height and Weight Estimation From Unconstrained Images" paper.
This is a Android port of a game I made, Super Rumpy 3D. This new Game will also have a online multiplayer.
This is a little website about Gamedevelopment