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Showing results
Python 349 4 Updated Feb 26, 2024

A lightweight text editor written in Lua

Lua 7,396 351 Updated Sep 20, 2023

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 2,958 170 Updated Oct 8, 2024

App to determine who has to buy beer for everyone

Java 1 1 Updated Feb 28, 2017

GPU Raytracer from scratch in C++/CUDA

C++ 798 46 Updated Jul 21, 2022

Personal hobby project to experiment with various rendering techniques.

C++ 474 23 Updated Sep 16, 2024

🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.

C++ 1,046 42 Updated Oct 7, 2024

Official mirror of Blender

C++ 12,968 1,960 Updated Oct 8, 2024

3D game engine using Vulkan API

C 6 Updated Oct 10, 2023

This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.

C++ 360 36 Updated Jan 30, 2024

Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.

C++ 283 18 Updated Aug 2, 2024

Ray tracing examples and tutorials using VK_KHR_ray_tracing

C++ 1,367 142 Updated Sep 17, 2024

OpenGL sample for shader-based occlusion culling

C++ 528 44 Updated Jan 17, 2024

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

C++ 797 46 Updated Feb 1, 2022