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Add the WPF backend for Xamarin.Forms #917

Merged
merged 28 commits into from
Jul 26, 2019
Merged

Add the WPF backend for Xamarin.Forms #917

merged 28 commits into from
Jul 26, 2019

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mattleibow
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Description of Change

Add the WPF backend for Xamarin.Forms.

Bugs Fixed

API Changes

Added the SKCanvasView and SKGLView views.

Behavioral Changes

Describe any non-bug related behavioral changes that may change how users app behaves when upgrading to this version of the codebase.

PR Checklist

  • Has tests (if omitted, state reason in description)
  • Rebased on top of master at time of PR
  • Changes adhere to coding standard
  • Updated documentation

@mattleibow mattleibow changed the title Add the initial WPF backend Add the WPF backend for Xamarin.Forms Jul 26, 2019
@mattleibow mattleibow merged commit e6b7934 into master Jul 26, 2019
@mattleibow mattleibow deleted the dev/forms-wpf branch July 26, 2019 13:05
@entdark
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entdark commented Jul 26, 2019

Nice addition, thank you.
Are you going to do anything with the hardcoded FPS problem in SKGLView?

@mattleibow
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Are you talking about the hardcoded 60 fps? The other platforms have a 60 fps already, so this is to be consistent.

If there was a way to control the framerate, what would you use? What are your thoughts on just disabling the loop and using your own timer?

@entdark
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entdark commented Jul 27, 2019

Yes, about the hardcoded 60 fps.
I think using own timer is not a perfect but good idea.
Using OpenTK way where they set custom frequency with extra property is a better solution.

@mattleibow mattleibow added this to Done in v1.68.1 Nov 21, 2019
@mattleibow mattleibow added this to the v1.68.1 milestone Nov 21, 2019
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Add a WPF renderer for Xamarin.Forms
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