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aio: tweak walking in dispatch phase
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Preparing for the following patch, use QLIST_FOREACH_SAFE and
modify the placement of walking_handlers increment/decrement.

Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Message-id: 20170112180800.21085-7-pbonzini@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
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bonzini authored and stefanhaRH committed Jan 16, 2017
1 parent 56d2c3c commit abf90d3
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Showing 2 changed files with 24 additions and 28 deletions.
26 changes: 12 additions & 14 deletions aio-posix.c
Original file line number Diff line number Diff line change
Expand Up @@ -369,19 +369,17 @@ bool aio_pending(AioContext *ctx)

static bool aio_dispatch_handlers(AioContext *ctx)
{
AioHandler *node;
AioHandler *node, *tmp;
bool progress = false;

/*
* We have to walk very carefully in case aio_set_fd_handler is
* called while we're walking.
*/
node = QLIST_FIRST(&ctx->aio_handlers);
while (node) {
AioHandler *tmp;
int revents;
ctx->walking_handlers++;

ctx->walking_handlers++;
QLIST_FOREACH_SAFE(node, &ctx->aio_handlers, node, tmp) {
int revents;

revents = node->pfd.revents & node->pfd.events;
node->pfd.revents = 0;
Expand All @@ -405,17 +403,17 @@ static bool aio_dispatch_handlers(AioContext *ctx)
progress = true;
}

tmp = node;
node = QLIST_NEXT(node, node);

ctx->walking_handlers--;

if (!ctx->walking_handlers && tmp->deleted) {
QLIST_REMOVE(tmp, node);
g_free(tmp);
if (node->deleted) {
ctx->walking_handlers--;
if (!ctx->walking_handlers) {
QLIST_REMOVE(node, node);
g_free(node);
}
ctx->walking_handlers++;
}
}

ctx->walking_handlers--;
return progress;
}

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26 changes: 12 additions & 14 deletions aio-win32.c
Original file line number Diff line number Diff line change
Expand Up @@ -227,20 +227,18 @@ bool aio_pending(AioContext *ctx)

static bool aio_dispatch_handlers(AioContext *ctx, HANDLE event)
{
AioHandler *node;
AioHandler *node, *tmp;
bool progress = false;

ctx->walking_handlers++;

/*
* We have to walk very carefully in case aio_set_fd_handler is
* called while we're walking.
*/
node = QLIST_FIRST(&ctx->aio_handlers);
while (node) {
AioHandler *tmp;
QLIST_FOREACH_SAFE(node, &ctx->aio_handlers, node, tmp) {
int revents = node->pfd.revents;

ctx->walking_handlers++;

if (!node->deleted &&
(revents || event_notifier_get_handle(node->e) == event) &&
node->io_notify) {
Expand Down Expand Up @@ -275,17 +273,17 @@ static bool aio_dispatch_handlers(AioContext *ctx, HANDLE event)
}
}

tmp = node;
node = QLIST_NEXT(node, node);

ctx->walking_handlers--;

if (!ctx->walking_handlers && tmp->deleted) {
QLIST_REMOVE(tmp, node);
g_free(tmp);
if (node->deleted) {
ctx->walking_handlers--;
if (!ctx->walking_handlers) {
QLIST_REMOVE(node, node);
g_free(node);
}
ctx->walking_handlers++;
}
}

ctx->walking_handlers--;
return progress;
}

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