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Stop GameplayReplay from exiting if paused
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poco0317 committed Oct 5, 2019
1 parent 97c99c0 commit 27399a8
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/Etterna/Screen/Gameplay/ScreenGameplayReplay.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -128,7 +128,7 @@ ScreenGameplayReplay::Update(float fDeltaTime)

if (GAMESTATE->m_Position.m_fMusicSeconds >=
fSecondsToStartTransitioningOut &&
!m_NextSong.IsTransitioning())
!m_NextSong.IsTransitioning() && !GAMESTATE->GetPaused())
this->PostScreenMessage(SM_NotesEnded, 0);
}
}
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