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working on random stuff
:octocat:
working on random stuff

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@MovingBlocks @Terasology @UXSoc @GaitRehabilitation @o3de

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Showing results

Slang Render Hardware Interface

C++ 6 4 Updated Sep 27, 2024

Efficient Triton Kernels for LLM Training

Python 3,083 158 Updated Sep 25, 2024

Set of utilities supporting workflows common in GPU raytracing applications

C++ 91 15 Updated Sep 10, 2024

Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.

5,760 331 Updated Sep 28, 2024

The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 1 Updated Aug 14, 2024

⏱️ single header benchmark framework for C and C++

C++ 214 15 Updated Sep 3, 2024

Rendering glTF scenes with ray tracer and raster (Vulkan)

C++ 136 10 Updated Sep 25, 2024

The new Windows Terminal and the original Windows console host, all in the same place!

C++ 95,085 8,240 Updated Sep 27, 2024

Truly independent web browser

C++ 19,939 825 Updated Sep 28, 2024

Frame profiler

C++ 9,825 655 Updated Sep 28, 2024

🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.

C++ 1,043 42 Updated Sep 27, 2024

Specification and reference implementation for the OpenPBR Surface shading model

CSS 454 18 Updated Sep 16, 2024

Ubisoft La Forge - Animation Dataset

Python 1,007 180 Updated Sep 10, 2022

Delegate is an unbelievably fast, lightweight, and 0-overhead function container.

C++ 21 1 Updated May 6, 2021

5D Diplomacy With Multiverse Time Travel

C# 206 27 Updated Sep 21, 2024

Cross-platform, fast, feature-rich, GPU based terminal

Python 23,954 968 Updated Sep 28, 2024

Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor framework.

HLSL 64 8 Updated Sep 8, 2024

Descent 3 by Outrage Entertainment

C++ 2,851 245 Updated Sep 27, 2024

TCR and BCR assembly from RNA-seq data

C 272 47 Updated Sep 28, 2024

A rendering sample that demonstrates bindless deferred texturing using D3D12

C++ 498 46 Updated Feb 26, 2024

A flexible distributed key-value datastore that supports both caching and beyond caching workloads.

C 16,303 607 Updated Sep 28, 2024

str: yet another string library for C language.

C 288 20 Updated Nov 1, 2023

Vulkan binding generator for Zig

Zig 490 58 Updated Sep 17, 2024

Warfork is powered by Qfusion a 3D game engine. Qfusion is a fork of id Tech 2, popularly known as the Quake II engine. Qfusion is free and open-source software subject to the terms of the GNU Gene…

C 107 43 Updated Sep 27, 2024

A Vulkan renderer written from scratch on stream

C++ 1,273 73 Updated Sep 3, 2024

🐟 🔬🦀 alevin-fry is an efficient and flexible tool for processing single-cell sequencing data, currently focused on single-cell transcriptomics and feature barcoding.

Rust 166 15 Updated Jul 12, 2024

UVAtlas isochart texture atlas

C++ 836 148 Updated Sep 27, 2024

My personal Vulkan renderer

C++ 1,558 135 Updated Sep 28, 2024
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