A game for the Nintendo Entertainment System (NES). Based on Pikuma's NES
Programming with 6502 Assembly course. The game is assembled and linked using
ca65
and ld65
respectively, both of which are part of the
cc65 project.
If you have Docker running on your machine, the
easiest way to build the project is to open the workspace file in
Visual Studio Code with the
Dev Containers
extension activated. This will allow you to work on the project in a development
environment that comes with all the required packages pre-installed. You can
then simply build the nes file by running a pressing
Ctrl + Shift + B
to start the build task.
The game can be played by opening the build/game.nes
file in a NES
emulator such as FCEUX.
- cc65 2.18
- make 4.2.1