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[Keymap] Update to Drashna Code (#14644)
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drashna committed Sep 29, 2021
1 parent 929d959 commit 1e54796
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Showing 6 changed files with 180 additions and 51 deletions.
141 changes: 137 additions & 4 deletions layouts/community/split_3x6_3/drashna/keymap.c
Original file line number Diff line number Diff line change
Expand Up @@ -97,6 +97,143 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

#ifdef OLED_ENABLE
oled_rotation_t oled_init_keymap(oled_rotation_t rotation) { return OLED_ROTATION_270; }

# ifdef CONVERT_TO_PROTON_C
// WPM-responsive animation stuff here
# define SLEEP_FRAMES 2
# define SLEEP_SPEED 10 // below this wpm value your animation will idle

# define WAKE_FRAMES 2 // uncomment if >1

# define KAKI_FRAMES 3
# define KAKI_SPEED 40 // above this wpm value typing animation to triggere

# define RTOGI_FRAMES 2
//#define LTOGI_FRAMES 2

//#define ANIM_FRAME_DURATION 500 // how long each frame lasts in ms
// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing
# define ANIM_SIZE 512 // number of bytes in array, minimize for adequate firmware size, max is 1024

uint32_t anim_timer = 0;
uint32_t anim_frame_duration = 500;
uint8_t current_sleep_frame = 0;
uint8_t current_wake_frame = 0; // uncomment if WAKE_FRAMES >1
uint8_t current_kaki_frame = 0;
uint8_t current_rtogi_frame = 0;
// uint8_t current_ltogi_frame = 0;
// clang-format off
void render_kitty(void) {
// Images credit j-inc(/James Incandenza) and pixelbenny. Credit to obosob for initial animation approach.
static const char PROGMEM sleep[SLEEP_FRAMES][ANIM_SIZE] = {{
// 'sleep1', 32x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0xa8, 0x48, 0xa8, 0x18, 0x08, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x80, 0x44, 0x84, 0x06, 0x05, 0x04, 0x80, 0x40, 0x20, 0x10, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x18, 0x04, 0x04, 0x02, 0x7a, 0x86, 0x01, 0x80, 0x80, 0x01, 0x03, 0x05, 0x07, 0x01, 0x00, 0x00, 0x80, 0x83, 0x45, 0xfa, 0x3c, 0xe0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0x10, 0x10, 0x10, 0x10, 0x10, 0x33, 0x24, 0x28, 0x28, 0x29, 0x29, 0x29, 0x3a, 0x18, 0x1c, 0x39, 0x24, 0x24, 0x3a, 0x2d, 0x26, 0x31, 0x1f, 0x00,
},
{// 'sleep2', 32x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x3a, 0x2a, 0x26, 0x22, 0x80, 0xc0, 0x80, 0x00, 0x24, 0x34, 0x2c, 0xe4, 0x60, 0x10, 0x70, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x38, 0x04, 0x02, 0x02, 0x01, 0x79, 0x87, 0x01, 0x80, 0x81, 0x83, 0x05, 0x05, 0x03, 0x01, 0x00, 0x00, 0x80, 0x43, 0x05, 0xfa, 0x3c, 0xe0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0x10, 0x10, 0x10, 0x10, 0x10, 0x33, 0x24, 0x28, 0x28, 0x28, 0x29, 0x29, 0x3a, 0x18, 0x1c, 0x39, 0x24, 0x24, 0x3a, 0x2d, 0x26, 0x31, 0x1f, 0x00
}};
static const char PROGMEM wake[WAKE_FRAMES][ANIM_SIZE] = {{
// 'mati2', 32x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x30, 0x08, 0x10, 0x60, 0x80, 0x00, 0x80, 0x60, 0x10, 0x08, 0x30, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x80, 0x40, 0x40, 0x5c, 0x00, 0x01, 0x41, 0x01, 0x00, 0x5c, 0x40, 0x40, 0x80, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x80, 0xe1, 0x12, 0x0a, 0x06, 0x00, 0x80, 0x00, 0x06, 0x0a, 0x12, 0xe1, 0x80, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x11, 0x10, 0x10, 0x14, 0x14, 0x1f, 0x1c, 0x14, 0x14, 0x14, 0x08
},
{// 'mati3', 32x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x30, 0x08, 0x10, 0x60, 0x80, 0x00, 0x80, 0x60, 0x10, 0x08, 0x30, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x90, 0x12, 0x0a, 0x02, 0xf4, 0x09, 0x0d, 0xf1, 0x04, 0x02, 0x0a, 0x12, 0x90, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x80, 0xe1, 0x12, 0x0a, 0x06, 0x01, 0x81, 0x00, 0x06, 0x0a, 0x12, 0xe1, 0x80, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x11, 0x10, 0x10, 0x14, 0x14, 0x1f, 0x1c, 0x14, 0x14, 0x14, 0x08
}};
static const char PROGMEM kaki[KAKI_FRAMES][ANIM_SIZE] = {{
// 'jare2', 32x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x80, 0x80, 0x00, 0xfc, 0x84, 0x08, 0x08, 0x10, 0x20, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0x60, 0x80, 0x00, 0x00, 0x91, 0xa1, 0x80, 0x00, 0x00, 0x22, 0x84, 0x40, 0x50, 0x48, 0xc1, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x41, 0x82, 0xe2, 0x12, 0x0a, 0x06, 0x00, 0x80, 0x88, 0x4f, 0x02, 0x22, 0xe2, 0x9f, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x14, 0x10, 0x10, 0x10, 0x10, 0x10, 0x14, 0x14, 0x1f, 0x1a, 0x0a, 0x0a, 0x04, 0x00
},
{
// 'kaki1', 32x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x06, 0x1a, 0x22, 0xc2, 0x04, 0x04, 0x04, 0x07, 0x00, 0xc0, 0x20, 0x10, 0x80, 0x80, 0x01, 0x01, 0x02, 0xfc, 0xfe, 0x02, 0x3c, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x0d, 0x8d, 0x55, 0x50, 0x94, 0xf0, 0x10, 0x09, 0x08, 0x00, 0x80, 0x00, 0x06, 0x09, 0x1b, 0xee, 0x00, 0x00, 0x00, 0x00, 0x81, 0xfe, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x19, 0x18, 0x1c, 0x14, 0x16, 0x15, 0x14, 0x14, 0x14, 0x14, 0x08
},
{// 'kaki2', 32x32px
0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x0f, 0xf0, 0x00, 0x01, 0x02, 0x04, 0x04, 0x03, 0x80, 0x40, 0x40, 0x20, 0x00, 0x01, 0x02, 0x8c, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x0d, 0x8d, 0x55, 0x50, 0x94, 0xf0, 0x10, 0x0a, 0x0e, 0x1d, 0x95, 0x24, 0x24, 0x27, 0x13, 0xe1, 0x01, 0x01, 0x01, 0x01, 0x02, 0xfc, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x19, 0x18, 0x1c, 0x14, 0x14, 0x17, 0x14, 0x14, 0x14, 0x14, 0x08,
}};
static const char PROGMEM rtogi[KAKI_FRAMES][ANIM_SIZE] = {{
// 'rtogi1', 32x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x10, 0x08, 0x04, 0x02, 0x01, 0x0f, 0x90, 0x10, 0x20, 0xf0, 0xf8, 0xf8,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x48, 0x47, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x88, 0xc7, 0xc4, 0x62, 0x23, 0x11, 0x3f,
0x80, 0x40, 0x20, 0x10, 0x88, 0xcc, 0x43, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xc0, 0x80, 0x80, 0xc0, 0xe1, 0xfe, 0xb8, 0x88, 0x0c, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x06, 0x04, 0x04, 0x04, 0x04, 0x05, 0x04, 0x04, 0x04, 0x07, 0x07, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{// 'rtogi2', 32x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x10, 0x08, 0x04, 0x02, 0x01, 0x1f, 0xa0, 0x20, 0x40, 0x80, 0x00, 0xf0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x48, 0x47, 0x88, 0x00, 0x00, 0x00, 0x00, 0x24, 0x24, 0x28, 0x6b, 0x40, 0xa0, 0x99, 0x86, 0xff,
0x0f, 0x11, 0x22, 0x44, 0x48, 0x4c, 0x43, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xc0, 0x80, 0x80, 0xc0, 0xe1, 0xfe, 0xb8, 0x88, 0x0c, 0x04, 0x06, 0x06, 0x06, 0x0e, 0x0e, 0x06, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x06, 0x04, 0x04, 0x04, 0x04, 0x05, 0x04, 0x04, 0x04, 0x07, 0x07, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}};

// assumes 1 frame prep stage
extern bool swap_hands;
void animation_phase(void) {
if (swap_hands) {
anim_frame_duration = 300;
current_rtogi_frame = (current_rtogi_frame + 1) % RTOGI_FRAMES;
oled_write_raw_P(rtogi[abs((RTOGI_FRAMES - 1) - current_rtogi_frame)], ANIM_SIZE);
} else {
if (get_current_wpm() <= SLEEP_SPEED) {
anim_frame_duration = 500;
current_sleep_frame = (current_sleep_frame + 1) % SLEEP_FRAMES;
oled_write_raw_P(sleep[abs((SLEEP_FRAMES - 1) - current_sleep_frame)], ANIM_SIZE);
}
// if(get_current_wpm() >IDLE_SPEED && get_current_wpm() <TAP_SPEED){
if (get_current_wpm() > SLEEP_SPEED) {
anim_frame_duration = 800;
current_wake_frame = (current_wake_frame + 1) % WAKE_FRAMES;
oled_write_raw_P(wake[abs((WAKE_FRAMES - 1) - current_wake_frame)], ANIM_SIZE);
// oled_write_raw_P(wake[0], ANIM_SIZE); // remove if IDLE_FRAMES >1
}
if (get_current_wpm() >= KAKI_SPEED) {
anim_frame_duration = 500;
current_kaki_frame = (current_kaki_frame + 1) % KAKI_FRAMES;
oled_write_raw_P(kaki[abs((KAKI_FRAMES - 1) - current_kaki_frame)], ANIM_SIZE);
}
}
}
if (get_current_wpm() != 000) {
// if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
if (timer_elapsed32(anim_timer) > anim_frame_duration) {
anim_timer = timer_read32();
animation_phase();
}
} else {
// if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
if (timer_elapsed32(anim_timer) > anim_frame_duration) {
anim_timer = timer_read32();
animation_phase();
}
}
}

void oled_driver_render_logo_right(void) {
render_kitty();

oled_set_cursor(0, 4);
render_default_layer_state();
}
# endif
#endif

#ifdef TAPPING_TERM_PER_KEY
Expand All @@ -111,10 +248,6 @@ uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
#endif

#ifdef RGB_MATRIX_ENABLE
void suspend_power_down_keymap(void) { rgb_matrix_set_suspend_state(true); }

void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); }

void check_default_layer(uint8_t mode, uint8_t type, uint8_t led_min, uint8_t led_max) {
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
Expand Down
11 changes: 3 additions & 8 deletions users/drashna/drashna.c
Original file line number Diff line number Diff line change
Expand Up @@ -73,11 +73,6 @@ void matrix_init_user(void) {

matrix_init_secret();
matrix_init_keymap();
#if defined(AUDIO_ENABLE) && defined(SPLIT_KEYBOARD)
if (!is_keyboard_master()) {
stop_all_notes();
}
#endif
}

__attribute__((weak)) void keyboard_post_init_keymap(void) {}
Expand Down Expand Up @@ -227,16 +222,15 @@ bool hasAllBitsInMask(uint8_t value, uint8_t mask) {
}

#ifdef SPLIT_KEYBOARD
# if defined(AUDIO_ENABLE)
bool delayed_tasks_run = false;
# endif
__attribute__((weak)) void matrix_slave_scan_keymap(void) {}
void matrix_slave_scan_user(void) {
# if defined(AUDIO_ENABLE)
# if !defined(NO_MUSIC_MODE)
music_task();
# endif
# ifdef AUDIO_INIT_DELAY
if (!is_keyboard_master()) {
static bool delayed_tasks_run = false;
static uint16_t delayed_task_timer = 0;
if (!delayed_tasks_run) {
if (!delayed_task_timer) {
Expand All @@ -247,6 +241,7 @@ void matrix_slave_scan_user(void) {
}
}
}
# endif
# endif
# ifdef SEQUENCER_ENABLE
sequencer_task();
Expand Down
20 changes: 17 additions & 3 deletions users/drashna/oled_stuff.c
Original file line number Diff line number Diff line change
Expand Up @@ -62,6 +62,9 @@ void add_keylog(uint16_t keycode, keyrecord_t *record) {
return;
}
}
if (keycode > 0xFF) {
return;
}

for (uint8_t i = 1; i < KEYLOGGER_LENGTH; i++) {
keylog_str[i - 1] = keylog_str[i];
Expand Down Expand Up @@ -250,6 +253,17 @@ extern bool tap_toggling;
#endif

void render_user_status(void) {
#ifdef AUDIO_ENABLE
bool is_audio_on = false, is_clicky_on = false;
# ifdef SPLIT_KEYBOARD

is_audio_on = user_state.audio_enable;
is_clicky_on = user_state.audio_clicky_enable;
# else
is_audio_on = is_audio_on();
is_clicky_on = is_clicky_on();
# endif
#endif
oled_write_P(PSTR(OLED_RENDER_USER_NAME), false);
#if !defined(OLED_DISPLAY_128X64)
oled_write_P(PSTR(" "), false);
Expand All @@ -265,11 +279,11 @@ void render_user_status(void) {
#endif
#ifdef AUDIO_ENABLE
static const char PROGMEM audio_status[2][3] = {{0xE0, 0xE1, 0}, {0xE2, 0xE3, 0}};
oled_write_P(audio_status[is_audio_on()], false);
oled_write_P(audio_status[is_audio_on], false);

# ifdef AUDIO_CLICKY
static const char PROGMEM audio_clicky_status[2][3] = {{0xF4, 0xF5, 0}, {0xF6, 0xF7, 0}};
oled_write_P(audio_clicky_status[is_clicky_on() && is_audio_on()], false);
oled_write_P(audio_clicky_status[is_clicky_on && is_audio_on], false);
# if !defined(OLED_DISPLAY_128X64)
oled_write_P(PSTR(" "), false);
# endif
Expand Down Expand Up @@ -370,7 +384,7 @@ void render_status_secondary(void) {
/* Show Keyboard Layout */
render_layer_state();
render_mod_status(get_mods() | get_oneshot_mods());
#if !defined(OLED_DISPLAY_128X64) && defined(WPM_ENABLE)
#if !defined(OLED_DISPLAY_128X64) && defined(WPM_ENABLE) && !defined(CONVERT_TO_PROTON_C)
render_wpm(2);
#endif
// render_keylock_status(host_keyboard_leds());
Expand Down
16 changes: 8 additions & 8 deletions users/drashna/rules.mk
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
SRC += drashna.c \
process_records.c
SRC += $(USER_PATH)/drashna.c \
$(USER_PATH)/process_records.c

ifneq ($(PLATFORM),CHIBIOS)
ifneq ($(strip $(LTO_SUPPORTED)), no)
Expand All @@ -11,7 +11,7 @@ GRAVE_ESC_ENABLE = no

ifneq ($(strip $(NO_SECRETS)), yes)
ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
SRC += secrets.c
SRC += $(USER_PATH)/secrets.c
endif
ifeq ($(strip $(NO_SECRETS)), lite)
OPT_DEFS += -DNO_SECRETS
Expand All @@ -21,14 +21,14 @@ endif
CUSTOM_TAP_DANCE ?= yes
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
SRC += tap_dances.c
SRC += $(USER_PATH)/tap_dances.c
endif
endif

CUSTOM_RGBLIGHT ?= yes
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
ifeq ($(strip $(CUSTOM_RGBLIGHT)), yes)
SRC += rgb_stuff.c
SRC += $(USER_PATH)/rgb_stuff.c
ifeq ($(strip $(RGBLIGHT_NOEEPROM)), yes)
OPT_DEFS += -DRGBLIGHT_NOEEPROM
endif
Expand All @@ -41,7 +41,7 @@ endif
CUSTOM_RGB_MATRIX ?= yes
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
ifeq ($(strip $(CUSTOM_RGB_MATRIX)), yes)
SRC += rgb_matrix_stuff.c
SRC += $(USER_PATH)/rgb_matrix_stuff.c
endif
endif

Expand All @@ -66,7 +66,7 @@ endif
CUSTOM_OLED_DRIVER ?= yes
ifeq ($(strip $(OLED_ENABLE)), yes)
ifeq ($(strip $(CUSTOM_OLED_DRIVER)), yes)
SRC += oled_stuff.c
SRC += $(USER_PATH)/oled_stuff.c
OPT_DEFS += -DCUSTOM_OLED_DRIVER_CODE
endif
endif
Expand All @@ -81,7 +81,7 @@ endif
CUSTOM_SPLIT_TRANSPORT_SYNC ?= yes
ifeq ($(strip $(CUSTOM_SPLIT_TRANSPORT_SYNC)), yes)
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_LIB_SRC += transport_sync.c
QUANTUM_LIB_SRC += $(USER_PATH)/transport_sync.c
OPT_DEFS += -DCUSTOM_SPLIT_TRANSPORT_SYNC
endif
endif
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