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Merge branch 'debounce_refactor' of https://github.com/alex-ong/qmk_f…
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…irmware into debounce_refactor
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alex-ong committed Jan 26, 2019
2 parents 10cc423 + d30d5ee commit 503e02d
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Showing 4 changed files with 7 additions and 9 deletions.
6 changes: 3 additions & 3 deletions common_features.mk
Original file line number Diff line number Diff line change
Expand Up @@ -265,11 +265,11 @@ endif

DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce
# Debounce Modules. If implemented in matrix.c, don't use these.
ifeq ($(strip $(DEBOUNCE_ALGO)), manual)
ifeq ($(strip $(DEBOUNCE_TYPE)), custom)
# Do nothing. do your debouncing in matrix.c
else ifeq ($(strip $(DEBOUNCE_ALGO)), sym_g)
else ifeq ($(strip $(DEBOUNCE_TYPE)), sym_g)
QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
else ifeq ($(strip $(DEBOUNCE_ALGO)), eager_pk)
else ifeq ($(strip $(DEBOUNCE_TYPE)), eager_pk)
QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_eager_pk.c
else # default algorithm. Won't be used if we have a custom_matrix that doesn't utilize it
QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
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2 changes: 1 addition & 1 deletion keyboards/handwired/xealous/rules.mk
Original file line number Diff line number Diff line change
Expand Up @@ -68,7 +68,7 @@ SUBPROJECT_rev1 = yes
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

CUSTOM_MATRIX = no
DEBOUNCE_ALGO = manual
DEBOUNCE_TYPE = custom

LAYOUTS = split60

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2 changes: 0 additions & 2 deletions quantum/debounce.h
Original file line number Diff line number Diff line change
@@ -1,7 +1,5 @@
#pragma once

#include "matrix.h"

// raw is the current key state
// on entry cooked is the previous debounced state
// on exit cooked is the current debounced state
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6 changes: 3 additions & 3 deletions quantum/debounce/debounce_sym_g.c
Original file line number Diff line number Diff line change
Expand Up @@ -16,9 +16,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
Basic global debounce algorithm. Used in 99% of keyboards at time of implementation
When no state changes have occured for DEBOUNCE milliseconds, we push the state.
*/
#include "debounce.h"
#include "matrix.h"
#include "timer.h"
#include "quantum.h"
#ifndef DEBOUNCE
#define DEBOUNCE 5
#endif
Expand All @@ -45,13 +45,13 @@ void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
#else //no debouncing.
void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
{
for (int i = 0; i < MATRIX_ROWS; i++) {
for (int i = 0; i < num_rows; i++) {
cooked[i] = raw[i];
}
}
#endif

bool debounce_active() {
bool debounce_active(void) {
return debouncing;
}

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