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1.0.4. It's here
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quat1024 committed Mar 3, 2019
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20 changes: 10 additions & 10 deletions README.md
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Incorporeal
===========

A Botania addon that adds more toys for your corporea system. Designed for managing large-scale systems and expanding what is possible with corporea without trivializing it.
A Botania addon that adds more toys for your corporea system. Designed for managing large-scale systems and expanding what is possible with corporea, without trivializing it.

Development status - first version is out, now thinking of more things to add to it ;)
Development status - WHO FUCKIN KNOWS ANYMORE???????????

## Sounds cool what does it add

* A Corporea Spark Tinkerer to swap out spark networks
* An Item Frame Tinkerer to switch items on Item Frames
* Corporea Prevaricator to lie to your system about the contents of a chest
* Red String Liar to lie to your system about the contents of a chest
* Corporea Solidifier to store corporea requests as *corporea tickets*
* Ticket Conjurer to create tickets on the go
* Sanvocalia flower to read those tickets off to corporea indexes
Expand All @@ -19,6 +19,9 @@ Development status - first version is out, now thinking of more things to add to
* Plant redstone roots to grow natural redstone circuitry
* Corporea Retainer Evaporator, allowing for richer control of interceptor-retainer pairs
* Lexica Botania integration for ~~all~~most of this, of course
* Cursed despacito flower

* Soon: the Cygnus network, a corporea-flavored math and logic system

* 1 coremod boio

Expand All @@ -33,11 +36,8 @@ Development status - first version is out, now thinking of more things to add to

### What's planned for the next update?

* ~~Corporea spark augment x d~~too hard and hacky, pr that
* More options for corporea sparks?
* "Data boxes"
* The little worldgen structure thingie.
* MORE COREMODDING????!??!!
* Worldgen.
* Some secret stuff :eyes:

## Build instructions

Expand All @@ -56,9 +56,9 @@ However, the buildscript also contains a few handy lines that allow you to set y

## Coding Style

Since this mod is my biggest, I'm trying to care more about style than I usually do.
Since this mod is my biggest, I'm trying to care more about style than I usually do????

I'll write up more later, but the usual rules apply:
The usual rules apply:

* Tabs, not spaces
* Either use braces or put everything on one line, never a mix
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1 change: 1 addition & 0 deletions _static/forge_update.json
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{
"homepage": "https://github.com/quat1024/incorporeal/releases",
"1.12.2": {
"1.0.4": "Prerelease for 1.1. Lots of bugfixes and tweaks, new art, the return of the Unstable Cube, new Red String Liar, and the beta for the Cygnus Network, a corporea-flavored math and logic system",
"1.0.3": "Add Chinese translation by SPRshachuku!",
"1.0.2": "Fix the retainer comparator tweak not working, fix alchemy catalysts acting as trash cans",
"1.0.1": "Fix a startup crash outside of dev environment, whoops",
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2 changes: 1 addition & 1 deletion build.gradle
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Expand Up @@ -10,7 +10,7 @@ buildscript {

apply plugin: 'net.minecraftforge.gradle.forge'

version = "1.0.3"
version = "1.0.4"
group = "quaternary.incorporeal" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "incorporeal"

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package quaternary.incorporeal.etc;

import com.google.common.collect.ImmutableList;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import quaternary.incorporeal.tile.TileCorporeaLiar;
import vazkii.botania.api.corporea.CorporeaRequest;
import vazkii.botania.api.corporea.ICorporeaSpark;
import vazkii.botania.api.corporea.InvWithLocation;
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