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Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
Godot plugin that adds the SfxrStreamPlayer node to generate sound effects inside the editor.
The “Quite OK Image Format” for fast, lossless image compression
The main repository for the development of the evolution game Thrive.
Hexagon terrain generation using KayKit models
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
A curated list of available fantasy consoles/computers.
A serialization format for various persistent Vulkan object types.
C++ examples for the Vulkan graphics API
A brief computer graphics / rendering course