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添加了很多东西
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renyufei8023 committed Jun 21, 2016
1 parent 7d7fcf5 commit 2f3997f
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307 changes: 307 additions & 0 deletions PrefixHeader.pch
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//
// PrefixHeader.pch
// JNdefine
//
// Created by Titan on 16/3/15.
// Copyright © 2016年 Aaron Wong. All rights reserved.
//

#ifndef PrefixHeader_pch
#define PrefixHeader_pch

//----------------------INSTALLATION 安装方法----------------------------

//Added the prefix header file to PROJECT:
//1.Creat a new PCH files and named it with "PrefixHeader.pch"(default name or anything you want) .
//2.Click next and go to Build Settings search Prefix Header.
//3.Double click the blank address and put this address: $(SRCROOT)/$(PROJECT_NAME)/PrefixHeader.pch
//THEN YOU CAN USE THIS IN EVERY FILES IN THIS PROJECT. Good luck.

//如何安装:
//1.创建新pch文件,默认名字即可: "PrefixHeader.pch".
//2.点击下一步再去Build Settings 搜索Prefix Header.
//3.找到Prefix Header并且双击,输入$(SRCROOT)/$(PROJECT_NAME)/PrefixHeader.pch
//现在你可以在项目内任何文件调用宏定义了,祝一切顺利.





// Include any system framework and library headers here that should be included in all compilation units.
// You will also need to set the Prefix Header build setting of one or more of your targets to reference this file.

//#endif /* PrefixHeader_pch */

//----------------------ABOUT SCREEN & SIZE 屏幕&尺寸 ----------------------------
/**
iPad Air {{0, 0}, {768, 1024}}
iphone4s {{0, 0}, {320, 480}} 960*640
iphone5 5s {{0, 0}, {320, 568}} 1136*640
iphone6 6s {{0, 0}, {375, 667}} 1334*750
iphone6Plus 6sPlus {{0, 0}, {414, 736}} 1920*1080
Apple Watch 1.65inches(英寸) 320*640
*/

#define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width)
#define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)
#define kTabBarH 49.0f
#define kStatusBarH 20.0f
#define kNavigationBarH 44.0f
#define SCREEN_POINT (float)SCREEN_WIDTH/320.f
#define SCREEN_H_POINT (float)SCREEN_HEIGHT/480.f

//判断是否 Retina屏、设备是否iPhone 5、是否是iPad
#define isRetina ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) : NO)

/** 判断是否为iPhone */
#define isiPhone (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)

/** 判断是否是iPad */
#define isiPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)

/** 判断是否为iPod */
#define isiPod ([[[UIDevice currentDevice] model] isEqualToString:@"iPod touch"])

/** 设备是否为iPhone 4/4S 分辨率320x480,像素640x960,@2x */
#define iPhone4 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) : NO)

/** 设备是否为iPhone 5C/5/5S 分辨率320x568,像素640x1136,@2x */
#define iPhone5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 1136), [[UIScreen mainScreen] currentMode].size) : NO)

/** 设备是否为iPhone 6 分辨率375x667,像素750x1334,@2x */
#define iPhone6 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(750, 1334), [[UIScreen mainScreen] currentMode].size) : NO)

/** 设备是否为iPhone 6 Plus 分辨率414x736,像素1242x2208,@3x */
#define iPhone6P ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(1242, 2208), [[UIScreen mainScreen] currentMode].size) : NO)




//----------------------ABOUT SYSTYM & VERSION 系统与版本 ----------------------------
//Get the OS version. 判断操作系统版本
#define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]
#define CurrentSystemVersion ([[UIDevice currentDevice] systemVersion])
#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])

//judge the simulator or hardware device 判断是真机还是模拟器
#if TARGET_OS_IPHONE
//iPhone Device
#endif

#if TARGET_IPHONE_SIMULATOR
//iPhone Simulator
#endif


/** 获取系统版本 */
#define iOS_VERSION ([[[UIDevice currentDevice] systemVersion] floatValue])
#define CurrentSystemVersion ([[UIDevice currentDevice] systemVersion])

/** 是否为iOS6 */
#define iOS6 (([[[UIDevice currentDevice] systemVersion] floatValue] >= 6.0) ? YES : NO)

/** 是否为iOS7 */
#define iOS7 (([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0) ? YES : NO)

/** 是否为iOS8 */
#define iOS8 (([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) ? YES : NO)

/** 是否为iOS9 */
#define iOS9 (([[[UIDevice currentDevice] systemVersion] floatValue] >= 9.0) ? YES : NO)

/** 获取当前语言 */
#define kCurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])


//----------------------ABOUT PRINTING LOG 打印日志 ----------------------------
//Using dlog to print while in debug model. 调试状态下打印日志
#ifdef DEBUG
# define DLog(fmt, ...) NSLog((@"%s [Line %d] " fmt), __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__);
#else
# define DLog(...)
#endif

//Printing while in the debug model and pop an alert. 模式下打印日志,当前行 并弹出一个警告
#ifdef DEBUG
# define ULog(fmt, ...) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:[NSString stringWithFormat:@"%s\n [Line %d] ", __PRETTY_FUNCTION__, __LINE__] message:[NSString stringWithFormat:fmt, ##__VA_ARGS__] delegate:nil cancelButtonTitle:@"Ok" otherButtonTitles:nil]; [alert show]; }
#else
# define ULog(...)
#endif


/** print 打印rect,size,point */
#ifdef DEBUG
#define kLogPoint(point) NSLog(@"%s = { x:%.4f, y:%.4f }", #point, point.x, point.y)
#define kLogSize(size) NSLog(@"%s = { w:%.4f, h:%.4f }", #size, size.width, size.height)
#define kLogRect(rect) NSLog(@"%s = { x:%.4f, y:%.4f, w:%.4f, h:%.4f }", #rect, rect.origin.x, rect.origin.y, rect.size.width, rect.size.height)
#endif



//----------------------ABOUT COLOR 颜色相关 ----------------------------

#define RGBCOLOR(r,g,b) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:1]
#define RGBACOLOR(r,g,b,a) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:(a)]
// rgb颜色转换(16进制->10进制)
#define UIColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0]

//带有RGBA的颜色设置
#define COLOR(R, G, B, A) [UIColor colorWithRed:R/255.0 green:G/255.0 blue:B/255.0 alpha:A]

#define kClearColor [UIColor clearColor]


#define COLOR_BLUE_ UIColorFromRGB(0x41CEF2)
#define COLOR_GRAY_ UIColorFromRGB(0xababab) //171
#define COLOR_333 UIColorFromRGB(0x333333) //51
#define COLOR_666 UIColorFromRGB(0x666666) //102
#define COLOR_888 UIColorFromRGB(0x888888) //136
#define COLOR_999 UIColorFromRGB(0x999999) //153
#define COLOR_PLACEHOLD_ UIColorFromRGB(0xc5c5c5) //197
#define COLOR_RED_ UIColorFromRGB(0xff5400) //红色
#define COLOR_GREEN_ UIColorFromRGB(0x31d8ab)//绿色
#define COLOR_YELLOW_ UIColorFromRGB(0xffa200)//黄色
#define COLOR_SEPARATE_LINE UIColorFromRGB(0xC8C8C8)//200
#define COLOR_LIGHTGRAY COLOR(200, 200, 200, 0.4)//淡灰色

#define MAX_WIDTH_10 (SCREEN_WIDTH-20)
#define MAX_WIDTH_15 (SCREEN_WIDTH-30)


//----------------------ABOUT IMAGE 图片 ----------------------------

//LOAD LOCAL IMAGE FILE 读取本地图片
#define LOADIMAGE(file,ext) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:ext]]


//DEFINE IMAGE 定义UIImage对象// imgView.image = IMAGE(@"Default.png");

#define IMAGE(A) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:A ofType:nil]]

//DEFINE IMAGE 定义UIImage对象
#define ImageNamed(_pointer) [UIImage imageNamed:[UIUtil imageName:_pointer]]

//BETTER USER THE FIRST TWO WAY, IT PERFORM WELL. 优先使用前两种宏定义,性能高于后面.




//----------------------SOMETHING ELSE 其他 ----------------------------

#define intToStr(S) [NSString stringWithFormat:@"%d",S]

//
//#define NotificationWarning(msg) [JDStatusBarNotification showWithStatus:msg dismissAfter:2.0 styleName:JDStatusBarStyleWarning]
//
//#define NotificationError(msg) [JDStatusBarNotification showWithStatus:msg dismissAfter:2.0 styleName:JDStatusBarStyleError]
//
//#define NotificationSuccess(msg) [JDStatusBarNotification showWithStatus:msg dismissAfter:2.0 styleName:JDStatusBarStyleSuccess]


/**
* the saving objects 存储对象
*
* @param __VALUE__ V
* @param __KEY__ K
*
* @return
*/
#define UserDefaultSetObjectForKey(__VALUE__,__KEY__) \
{\
[[NSUserDefaults standardUserDefaults] setObject:__VALUE__ forKey:__KEY__];\
[[NSUserDefaults standardUserDefaults] synchronize];\
}

/**
* get the saved objects 获得存储的对象
*/
#define UserDefaultObjectForKey(__KEY__) [[NSUserDefaults standardUserDefaults] objectForKey:__KEY__]

/**
* delete objects 删除对象
*/
#define UserDefaultRemoveObjectForKey(__KEY__) \
{\
[[NSUserDefaults standardUserDefaults] removeObjectForKey:__KEY__];\
[[NSUserDefaults standardUserDefaults] synchronize];\
}

#define PLIST_TICKET_INFO_EDIT [NSHomeDirectory() stringByAppendingString:@"/Documents/data.plist"] //edit the plist

#define TableViewCellDequeueInit(__INDETIFIER__) [tableView dequeueReusableCellWithIdentifier:(__INDETIFIER__)];

#define TableViewCellDequeue(__CELL__,__CELLCLASS__,__INDETIFIER__) \
{\
if (__CELL__ == nil) {\
__CELL__ = [[__CELLCLASS__ alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:__INDETIFIER__];\
}\
}

#define KEYWINDOW [UIApplication sharedApplication].keyWindow

//Show Alert, brackets is the parameters. 宏定义一个弹窗方法,括号里面是方法的参数
#define ShowAlert UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Warning." message:nil delegate:self cancelButtonTitle:@"cancel" otherButtonTitles: @"OK"];[alert show];

#endif


//define an API 定义一个API
#define APIURL @"http://www.google.com"
//login the API 登陆API
#define APILogin [APIURL stringByAppendingString:@"Login"]

//GCD
#define GCDWithGlobal(block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), block)
#define GCDWithMain(block) dispatch_async(dispatch_get_main_queue(),block)

//NSUserDefaults 实例化
#define USER_DEFAULT [NSUserDefaults standardUserDefaults]

//单例化 一个类
#define SYNTHESIZE_SINGLETON_FOR_CLASS(classname) \
\
static classname *shared##classname = nil; \
\
+ (classname *)shared##classname \
{ \
@synchronized(self) \
{ \
if (shared##classname == nil) \
{ \
shared##classname = [[self alloc] init]; \
} \
} \
\
return shared##classname; \
} \
\
+ (id)allocWithZone:(NSZone *)zone \
{ \
@synchronized(self) \
{ \
if (shared##classname == nil) \
{ \
shared##classname = [super allocWithZone:zone]; \
return shared##classname; \
} \
} \
\
return nil; \
} \
\
- (id)copyWithZone:(NSZone *)zone \
{ \
return self; \
}

/** 快速查询一段代码的执行时间 */
/** 用法
TICK
do your work here
TOCK
*/

#define TICK NSDate *startTime = [NSDate date];
#define TOCK NSLog(@"Time:%f", -[startTime timeIntervalSinceNow]);


11 changes: 10 additions & 1 deletion iOS实战笔记/.md
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//不管系统当前有多忙,系统都会分配时间给定时器去执行任务
[[NSRunLoop mainRunLoop]addTimer:self.timer forMode:NSRunLoopCommonModes];
```
![](images/NSRunLoop模式.png)
- 定时器不用的时候停掉
- 在轮播器里面一般都是用户手动拖拽的时候停止定时器
```objc
-(void)removeNSTimer
{
[self.timer invalidate];
self.timer=nil;
}
```
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