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reorder readme to get started first
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Asim committed Oct 4, 2016
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Expand Up @@ -43,60 +43,6 @@ Join us to discuss, learn and contribute:

By default go-micro only provides a few implementation of each interface at the core but it's completely pluggable. There's already dozens of plugins which are available at [github.com/micro/go-plugins](https://github.com/micro/go-plugins). Contributions are welcome!

## How does it work?

<p align="center">
<img src="go-micro.png" />
</p>

Go Micro is a framework that addresses the fundamental requirements to write microservices.

Let's dig into the core components.

### Registry

The registry provides a service discovery mechanism to resolve names to addresses. It can be backed by consul, etcd, zookeeper, dns, gossip, etc.
Services should register using the registry on startup and deregister on shutdown. Services can optionally provide an expiry TTL and reregister
on an interval to ensure liveness and that the service is cleaned up if it dies.

### Selector

The selector is a load balancing abstraction which builds on the registry. It allows services to be "filtered" using filter functions and "selected"
using a choice of algorithms such as random, roundrobin, leastconn, etc. The selector is leveraged by the Client when making requests. The client
will use the selector rather than the registry as it provides that built in mechanism of load balancing.

### Transport

The transport is the interface for synchronous request/response communication between services. It's akin to the golang net package but provides
a higher level abstraction which allows us to switch out communication mechanisms e.g http, rabbitmq, websockets, NATS. The transport also
supports bidirectional streaming. This is powerful for client side push to the server.

### Broker

The broker provides an interface to a message broker for asynchronous pub/sub communication. This is one of the fundamental requirements of an event
driven architecture and microservices. By default we use an inbox style point to point HTTP system to minimise the number of dependencies required
to get started. However there are many message broker implementations available in go-plugins e.g RabbitMQ, NATS, NSQ, Google Cloud Pub Sub.

### Codec

The codec is used for encoding and decoding messages before transporting them across the wire. This could be json, protobuf, bson, msgpack, etc.
Where this differs from most other codecs is that we actually support the RPC format here as well. So we have JSON-RPC, PROTO-RPC, BSON-RPC, etc.
It separates encoding from the client/server and provides a powerful method for integrating other systems such as gRPC, Vanadium, etc.

### Server

The server is the building block for writing a service. Here you can name your service, register request handlers, add middeware, etc. The service
builds on the above packages to provide a unified interface for serving requests. The built in server is an RPC system. In the future there maybe
other implementations. The server also allows you to define multiple codecs to serve different encoded messages.

### Client

The client provides an interface to make requests to services. Again like the server, it builds on the other packages to provide a unified interface
for finding services by name using the registry, load balancing using the selector, making synchronous requests with the transport and asynchronous
messaging using the broker.


The above components are combined at the top-level of micro as a **Service**.

## Getting Started

Expand Down Expand Up @@ -276,6 +222,61 @@ go run client.go
Hello John
```

## How does it work?

<p align="center">
<img src="go-micro.png" />
</p>

Go Micro is a framework that addresses the fundamental requirements to write microservices.

Let's dig into the core components.

### Registry

The registry provides a service discovery mechanism to resolve names to addresses. It can be backed by consul, etcd, zookeeper, dns, gossip, etc.
Services should register using the registry on startup and deregister on shutdown. Services can optionally provide an expiry TTL and reregister
on an interval to ensure liveness and that the service is cleaned up if it dies.

### Selector

The selector is a load balancing abstraction which builds on the registry. It allows services to be "filtered" using filter functions and "selected"
using a choice of algorithms such as random, roundrobin, leastconn, etc. The selector is leveraged by the Client when making requests. The client
will use the selector rather than the registry as it provides that built in mechanism of load balancing.

### Transport

The transport is the interface for synchronous request/response communication between services. It's akin to the golang net package but provides
a higher level abstraction which allows us to switch out communication mechanisms e.g http, rabbitmq, websockets, NATS. The transport also
supports bidirectional streaming. This is powerful for client side push to the server.

### Broker

The broker provides an interface to a message broker for asynchronous pub/sub communication. This is one of the fundamental requirements of an event
driven architecture and microservices. By default we use an inbox style point to point HTTP system to minimise the number of dependencies required
to get started. However there are many message broker implementations available in go-plugins e.g RabbitMQ, NATS, NSQ, Google Cloud Pub Sub.

### Codec

The codec is used for encoding and decoding messages before transporting them across the wire. This could be json, protobuf, bson, msgpack, etc.
Where this differs from most other codecs is that we actually support the RPC format here as well. So we have JSON-RPC, PROTO-RPC, BSON-RPC, etc.
It separates encoding from the client/server and provides a powerful method for integrating other systems such as gRPC, Vanadium, etc.

### Server

The server is the building block for writing a service. Here you can name your service, register request handlers, add middeware, etc. The service
builds on the above packages to provide a unified interface for serving requests. The built in server is an RPC system. In the future there maybe
other implementations. The server also allows you to define multiple codecs to serve different encoded messages.

### Client

The client provides an interface to make requests to services. Again like the server, it builds on the other packages to provide a unified interface
for finding services by name using the registry, load balancing using the selector, making synchronous requests with the transport and asynchronous
messaging using the broker.


The above components are combined at the top-level of micro as a **Service**.

## Sponsors

<a href="https://www.sixt.com"><img src="https://micro.mu/sixt_logo.png" width=150px height="auto" /></a>
Expand Down

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