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SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Markdown source for Michael Abrash's Graphics Programming Black Book
EECS 151/251A FPGA Project Skeleton for Spring 2020
Productive, portable, and performant GPU programming in Python.
Neural Reconstruction for Foveated Rendering and Video Compression using Learned Statistics of Natural Videos
A blazing-fast declarative parser builder for binary data
The new Windows Terminal and the original Windows console host, all in the same place!
Imaging, analysis, and simulation software for radio interferometry
OpenGL and Houdini snow simulation (material point method)
THIS MIRROR IS DEPRECATED -- New url: https://gitlab.com/libeigen/eigen
Interactive roadmaps, guides and other educational content to help developers grow in their careers.
Computer generated building footprints for the United States
Like "ls", but for images. Shows thumbnails in terminal using sixel graphics.
Open source c++ skeletal animation library and toolset
😮 Core Interview Questions & Answers For Experienced Java(Backend) Developers | 互联网 Java 工程师进阶知识完全扫盲:涵盖高并发、分布式、高可用、微服务、海量数据处理等领域知识
Physically-Based Rendering in glTF 2.0 using WebGL
a language for fast, portable data-parallel computation
「Java学习+面试指南」一份涵盖大部分 Java 程序员所需要掌握的核心知识。准备 Java 面试,首选 JavaGuide!
Compile a Node.js project into a single file. Supports TypeScript, binary addons, dynamic requires.