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Fix a few path errors.
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CrossVR committed Mar 19, 2018
1 parent 692bc4f commit 1dd5c90
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Showing 2 changed files with 5 additions and 5 deletions.
2 changes: 1 addition & 1 deletion ReviveInjector/main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -137,8 +137,8 @@ int wmain(int argc, wchar_t *argv[]) {
{
// Concatenate all other arguments
wcsncat(path, argv[i], MAX_PATH);
wcsncat(path, L" ", MAX_PATH);
}
wcsncat(path, L" ", MAX_PATH);
}

return CreateProcessAndInject(path, remixed);
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8 changes: 4 additions & 4 deletions ReviveOverlay/revivemanifestcontroller.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -114,10 +114,10 @@ CReviveManifestController::CReviveManifestController()
, m_defaultsFile(QString(vr::VR_RuntimePath()) + "/resources/settings/default.vrsettings")
, m_bLibraryFound(false)
{
m_supportArgs["revive.app.oculus-dreamdeck-nux"] = "/base \"Support/oculus-dreamdeck-nux/Dreamdeck/Binaries/Win64/Dreamdeck-Win64-Shipping.exe\" -vr -dreamdeck=NUX";
m_supportArgs["revive.app.oculus-touch-tutorial"] = "/base \"Support/oculus-touch-tutorial/TouchNUX/Binaries/Win64/TouchNUX-Win64-Shipping.exe\" -gamemode=nux";
m_supportArgs["revive.app.oculus-first-contact"] = "/base \"Support/oculus-touch-tutorial/TouchNUX/Binaries/Win64/TouchNUX-Win64-Shipping.exe\" -gamemode=\"experienceonly\"";
m_supportArgs["revive.app.oculus-avatar-editor"] = "/base \"Support/oculus-avatar-editor/OVRAvatarEditor.exe\"";
m_supportArgs["revive.app.oculus-dreamdeck-nux"] = "/base Support\\oculus-dreamdeck-nux\\Dreamdeck\\Binaries\\Win64\\Dreamdeck-Win64-Shipping.exe -vr -dreamdeck=NUX";
m_supportArgs["revive.app.oculus-touch-tutorial"] = "/base Support\\oculus-touch-tutorial\\TouchNUX\\Binaries\\Win64\\TouchNUX-Win64-Shipping.exe -gamemode=nux";
m_supportArgs["revive.app.oculus-first-contact"] = "/base Support\\oculus-touch-tutorial\\TouchNUX\\Binaries\\Win64\\TouchNUX-Win64-Shipping.exe -gamemode=\"experienceonly\"";
m_supportArgs["revive.app.oculus-avatar-editor"] = "/base Support\\oculus-avatar-editor\\OVRAvatarEditor.exe";
}

CReviveManifestController::~CReviveManifestController()
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