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Oculus Rift Tuscany demo modded to use Razer Hydra for headtracking

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OculusHydraTuscany

Oculus Rift Tuscany demo modded to use Razer Hydra for headtracking

Install

  • Copy Assets folder from ovr_sdk_0.1.5_src\OculusSDK\Samples\OculusWorldDemo\Assets to OculusWorldDemo\Assets
  • (requires VS2010): build solution and debug
  • (doesn't require VS): run the exe in OculusWorldDemo\Release

Usage

  • Make sure latest Sixense drivers are installed
  • Put the hydra base directly in front center of you
  • Place both controllers on the hydra base
  • EXIT SIXENSE MOTIONCREATOR / HYDRA SOFTWARE
  • Start the demo
  • Set eyeposition to your height in meters using - and = keys
  • Attach left controller to head somehow
  • Stand up and press start button on right controller
  • Duck/jump/run/fly/whatever, and test test test!

Controls

Left Controller - Headtracking

Right Controller:

  • Bumper - Sprint
  • Joystick - Move
  • Joystick Pressed - Rotate camera
  • Button 1 - Enable/disable headtracking
  • START - Reset standing height

Keyboard:

  • F1 - No stereo display
  • F2 - Stereo display
  • F3 - Stereo display + distortion
  • SPACE - Stats (HX/RX lines are Hydra info)

Todo

Test with actual Rift (won't be too long hopefully!)

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Oculus Rift Tuscany demo modded to use Razer Hydra for headtracking

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