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[VFX][Fix 1414185] Reset needsComputeBounds on switching boundsMode
This PR fixes an issue where the `needsComputeBounds` setting was not reset to false when switching `boundsMode `from Automatic to Recorded or Manual, leading to unused computations. It also adds a warning about the cullings flags being changed to Fogbugz : https://fogbugz.unity3d.com/f/cases/1414185/
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