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Added renderer bounds access in ShaderGraph
Migration of Unity-Technologies#7179 Add access to the renderer bounds in shadergraph through the object node. ![image](https://media.github.cds.internal.unity3d.com/user/745/files/9287bb14-2cd6-4da9-beb0-97bcc39e2c00) Jira: https://jira.unity3d.com/browse/HDRP-114
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