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[VFX/SG] Fix missing ObjectToWorld using Transform (Unity-Technologie…
…s#6475) * Fix TransformNode usage in VFX Missing World To Object matrix requirement * *Update changelog Only in VFX, I don't see other cases where this fix is applicable, maybe DOTS ? * Better filtering of needed transform Fix issue Unity-Technologies#6475 (comment) Fix issue Unity-Technologies#6475 (comment)
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