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[SRP] Graphics SRP Devs 0004 (redo of 0002)
Redo of https://github.cds.internal.unity3d.com/unity/unity/pull/14079 (attempt to have shaman mirror the candidates branch and NOT the graphics/srp/devs branch). Previous Ono link: https://ono.unity3d.com/unity/unity/pull-request/146408/_/graphics/srp/devs [HDRP] Rendering Layers Doc (#11781) [HDRP] Subsurface scattering optimization - add downsampling step (#12170) Fix shader compilation errors when adding OpenGL in an HDRP project (#12614) Fix stencil flag not included in mask for DrawRenderers (#13045) AlphaInjection and ChromaKeying custom post processes are now running only if they are used (#13199) Fixed reflection probe atlas too small after upgrading a project. (#13243) Fix register & preview (#13605) Fix missing shader passes for the LOD terrain mesh (#13642) Fix issues with ray traced area light shadows (#11664) Fixed frame settings duplicated ID (#14027) Fixed gcalloc in volume manager (#14037) Fix DXR tests (#14050) APV Staging PR (#12490) Update DebugOverlay.cs (#14078)
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