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[HDRP] Automated test scene for reflection probes and skies (Unity-Te…
…chnologies#1709) * adding ref probe scene * Update scene with baked ref probes and ref images * Add test broken text * Add pbr sky bake * enable test, removed by merge * Unbind globally bound constant buffers at hdrp disposal. * Update changelog. * Remove test code * Added comment. * Update vulkan linux screenshots * Update windows vulkan screenshots Co-authored-by: Sebastien Lagarde <sebastien@unity3d.com> Co-authored-by: Julien Ignace <julien@unity3d.com>
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