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[2021.2][ShaderGraph] Fix emission handling in ForwardAdd pass for th…
…e BuiltIn Target (Unity-Technologies#4984) * Fix for 1345574. Surface shaders don't apply emission in the ForwardAdd pass, neither should the BuiltIn Target * Changelog entry for fix for 1345574 * Add a new test scene that shows the interaction between spotlights and emissive materials * Remember to attach the BuiltInGraphicsTestSettings script to the Main Camera * Add new reference images from initial Yamato runs
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