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updated decals position on/near the platform, slightly tuned exposure…
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… in room3, activate distance based roughness for all probes (Unity-Technologies#3134)

Co-authored-by: pierre-unity <39901544+pierre-unity@users.noreply.github.com>
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sebastienlagarde and pierre-unity committed Jan 15, 2021
1 parent 49c677d commit eb27f9b
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Expand Up @@ -223,7 +223,7 @@ Material:
- _SSRefractionProjectionModel: 0
- _Smoothness: 0.5
- _SmoothnessRemapMax: 1
- _SmoothnessRemapMin: 0.8284625
- _SmoothnessRemapMin: 0.8962878
- _SpecularAAScreenSpaceVariance: 0.1
- _SpecularAAThreshold: 0.2
- _SpecularOcclusionMode: 1
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