Stars
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Add buttons to your inspector in Unity super easily with this simple attribute
A simple way to add buoyancy / water physics in Unity, built on the existing physics engine
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
A complete computer science study plan to become a software engineer.
📚 Freely available programming books
Master programming by recreating your favorite technologies from scratch.
Append supplemental methods(WhenAny, WhenAll, Lazy) to ValueTask.
🎆Interactive Online Platform that Visualizes Algorithms from Code
Unified Realtime/API framework for .NET platform and Unity.
Extension for the existing Unity memory profiler project
No need to switch to Power Point anymore.
Unity C# reference source code.
An enhanced fork of Unity memoryprofiler (https://bitbucket.org/Unity-Technologies/memoryprofiler)
repository to research & share the machine learning articles
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
Typed Asynchronous RPC Layer for Photon Server + Unity
A simple Animation Component that leverages PlayableGraphs
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
GoogleTest - Google Testing and Mocking Framework
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
An alternative gist.vim, vim plugin which manipulate gists in Vim.
Vim-fork focused on extensibility and usability