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wiigxtest Public
This is a small test, that tests out how I could draw some helloworld code on the wii using the GX graphics library.
C UpdatedOct 17, 2022 -
Ludumdare51 Public
Raytracer game build for the Ludum Dare Game Jam - based on the books raytracing in one weekend
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Ludumdare50 Public
Terminal tanks - Wii tanks but then for the terminal
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obsidian-tracker Public
Forked from pyrochlore/obsidian-trackerA plugin tracks occurrences and numbers in your notes
TypeScript MIT License UpdatedNov 27, 2021 -
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PokeWorld Public
Opengl engine + fully procedural demo
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learn-x-by-doing-y Public
Forked from aquadzn/learn-x-by-doing-y🛠️ Learn a technology X by doing a project - Search engine of project-based learning
Python MIT License UpdatedJan 16, 2021 -
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imgui Public
Forked from ocornut/imguiThis is a fork please use the original
C++ MIT License UpdatedJan 15, 2021 -
imgui-node-editor Public
Forked from thedmd/imgui-node-editorThis is a frok please use the original
C++ MIT License UpdatedJan 14, 2021 -
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ProjectEuler Public
These are Java / Ruby / C / Lisp / Haskell / PHP/ Bash / PL-SQL / Mathematica / Rust / Kotlin / Lua solutions for Project Euler, — In the best 1% of the world
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Ludumdare46 Public
GameBoy game I made for Ludum Dare 46. Play web verion here -->
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GameEngine Public archive
My first game engine. Build using LWJGL. Based on https://www.youtube.com/user/ThinMatrix/
Java UpdatedOct 7, 2019 -
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reversi_ai Public
Project 2.3 - Minimax with alpha beta pruning in java for reversi / othello and Tic-Tac-Toe - 🏆 nr 1 out of 25 groups
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GBA_playground Public
Based on: https://github.com/LucvandenBrand/GBA_Project_Template
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CatLikeCoding Public
Tutorial series i folowed http://catlikecoding.com/unity/tutorials/ (not my tutorials)
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Babylon.js Public
Forked from BabylonJS/Babylon.jsBabylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
TypeScript Other UpdatedOct 11, 2018