Native shadertoy-compatible GLSL playground in .NET framework Environment
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Updated
Aug 8, 2018 - C#
Native shadertoy-compatible GLSL playground in .NET framework Environment
Abstraction over modern OpenGL
DirectX 9-based general-purpose 3D graphics engine for .NET Framework 2.0 and up
A rich GUI library in C# (using .NET 5.0 and MonoGame)
Vulkan-powered framework for creating performant cross-platform games and simulations
Cellua is a fast cell based script-able graphics engine
A raytracer engine made in C#
a minimalist graphics engine for ASCII games run in the console window
Blazor wrapper for HTML Canvas Graphics
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